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Comic books in 'Gaming Hobby'

  • Issue #143
    Dungeon (Magazine) 143
    Published Feb 2007 by TSR.

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    February 2007. 100% Official Dungeons & Dragons Content. Who Stole the Mask of Diamond Tears?; Foil the Great Train Robbery; Conquer the Isle of Dread; All-New Dungeons & Dragons Adventures featuring: Dinosaurs, Pirates, Fire-Breathing Bat Gods. Plus: Wolfgang Baur's Dungeoncraft, Downer, Mt. Zogon. Cover price $7.99.

  • Issue #144
    Dungeon (Magazine) 144
    Published Mar 2007 by TSR.

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    March 2007. 100% Official Dungeons & Dragons Content. Diamonds are a Modron's Best Friend; Madness Under the Isle of Dread; Slay the Reptile Warlord of the Forgotten Realms; All-New Dungeons & Dragons Adventures featuring: Aboleths, Brain Collectors, An Arcanaloth Archmage. Plus: Wolfgang Baur's Dungeoncraft, Downer, Mt. Zogon. Cover price $7.99.

  • Issue #145
    Dungeon (Magazine) 145
    Published Apr 2007 by TSR.

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    April 2007. 100% Official Dungeons & Dragons Content. Fight the Demon Lord of the Isle of Dread; Monsters Walk the Streets - The Seeds of Sehan Campaign Arc Begins; Greyhawk's Exag: City of Clay; All-New Dungeons & Dragons Adventures featuring: Gnolls, Skinwalkers, Giant Fiendish Oysters. Plus: Wolfgang Baur's Dungeoncraft, Downer, Mt. Zogon. Cover price $7.99.

  • Issue #146
    Dungeon (Magazine) 146
    Published May 2007 by TSR.

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    May 2007. 100% Official Dungeons & Dragons Content. Spawn of Sehan - Part Two of the New Campaign Arc; Crush the Crimson Fleet; Scuttlecove: City of Chaos; Bonus Poster Map Inside; All-New Dungeons & Dragons Adventures featuring: Demonic Pirates, Yuan-Ti, Shaved Harpies. Plus: Wolfgang Baur's Dungeoncraft, Downer, Volcanoes. Cover price $7.99.

  • Issue #147
    Dungeon (Magazine) 147
    Published Jun 2007 by TSR.

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    June 2007. 100% Official Dungeons & Dragons Content. 9,999 Steps to Terror - Part Three of the Seeds of Sehan Campaign Arc; Biggest Critical Threat Ever - Demodragon; The Savage Tide Surges into the Abyss; All-New Dungeons & Dragons Adventures featuring: Yak Folk, Shadow Demons, Bullywug Lich. Plus: Wolfgang Baur's Dungeoncraft, Downer, Eberron. Cover price $7.99.

  • Issue #148
    Dungeon (Magazine) 148
    Published Jun 2007 by TSR.

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    July 2007. 100% Official Dungeons & Dragons Content. Grave Robbing: Is it the Only Way?; Tame Shami-Amourae - The Lady of Delights; Spinecastle: Behind Enemy Lines in Greyhawk; All-New Dungeons & Dragons Adventures featuring: Red Shroud, Blood Golem of Hextor, Abyssal Ants. Plus: Wolfgang Baur's Dungeoncraft, Downer, Webbirds. Cover price $7.99.

  • Issue #149
    Dungeon (Magazine) 149
    Published Aug 2007 by TSR.

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    August 2007. 100% Official Dungeons & Dragons Content. Forgotten Realms - Madness in Moonshae; To Arms - Talking Swords Invade Sasserine; Set Sail on the River Styx; All-New Dungeons & Dragons Adventures featuring: Iggwily, Orcus, Malcanthet, Charon, Obox-Ob. Plus: Wolfgang Baur's Dungeoncraft, Downer, Killer Trees. Cover price $7.99.

  • Issue #150
    Dungeon (Magazine) 150
    Published Sep 2007 by TSR.

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    September 2007. 100% Official Dungeons & Dragons Content. Final Issue! Complete Dungeon Index; Savage Tide: War on the Abyss; Bonus Poster-Sized Map of Mystery Inside! Cover price $10.99.

  • Issue #10
    Dungeoneer (1977-1980 Judges Guild) 10

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    Issue #10 - March 1979. Articles, columns and serials centered on fantasy role-playing. 8 1/2-in. x 11-in., 66 pages, black and white. Cover price $1.75.

  • Issue #14
    Dungeoneer (1977-1980 Judges Guild) 14

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    Issue #14 - Nov. 1979. Articles, columns and serials centered on fantasy role-playing. 8 1/2-in. x 11-in., 66 pages, black and white. Cover price $2.80.

  • Issue #18
    Dungeoneer (1977-1980 Judges Guild) 18

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    Issue #18 - July 1980. Articles, columns and serials centered on fantasy role-playing. 8 1/2-in. x 11-in., 66 pages, black and white. Cover price $2.80.

  • Issue #1-1ST
    Dungeons and Dragons Arms and Equipment Guide HC (2003 WotC) 1-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    By Eric Cagle, Jesse Decker, Jeff Quick, Rich Redman, and James Wyatt.

    Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:
    oA caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles.
    oOver 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor.
    oOver 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops.
    oRules for vehicle combat on land, sea, and air.
    oWithin these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this accessory, a Dungeon Master also needs the Players Handbook and the Dungeon Masters Guide. A player needs only the Players Handbook.

    Cover price $26.95.

  • Issue #1-REP
    Dungeons and Dragons Arms and Equipment Guide HC (2003 WotC) 1-REP


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    2nd and later printings.

    By Eric Cagle, Jesse Decker, Jeff Quick, Rich Redman, and James Wyatt.

    Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:
    oA caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles.
    oOver 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor.
    oOver 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops.
    oRules for vehicle combat on land, sea, and air.
    oWithin these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this accessory, a Dungeon Master also needs the Players Handbook and the Dungeon Masters Guide. A player needs only the Players Handbook.

    Cover price $26.95.

  • Issue #1-1ST
    Dungeons and Dragons Art and Arcana HC (2018 Ten Speed Press) A Visual History 1-1ST


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    1st printing.

    Text by Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer.

    Dungeons and Dragons is the most iconic and pervasive gaming franchise in the world. This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork-from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. This is the most comprehensive collection of D&D imagery ever assembled, making this theit the ultimate collectible for the game's millions of fans around the world.

    Including over 700 pieces of art collected from Wizards of the Coasts archives, collectors, and the artists and illustrators of the game.

    Hardcover, 9 1/2-in. x 12-in., 464 pages, full color.

    Cover price $50.00.

  • Issue #AC10
    Dungeons and Dragons Bestiary of Dragons and Giants (1987 TSR) AC10

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    Dungeons and Dragons Bestiary of Dragons and Giants - Red dragons. Storm giants. Dragon rulers. Frost giants. They're all here, in this book, in complete, ready-to-play mini-adventures. No matter what level your characters are, there is something here for you (and them). Need a diversion? Want to spice up a long-running campaign? Want to play, but don't have more than an hour or so? This is the book for your gaming group. As DM, you have everything you'll need to play right at your fingertips. As players, you'll have challenges worthy of your characters. This book has something for everyone. This product includes a random spell generator for dragons, complete with instructions. Softcover, 8" x 10.5", 64 pages, B&W.

  • Issue #1-1ST
    Dungeons and Dragons Book of Concealment HC (2024 Clarkson Potter) 1-1ST


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    1st printing. This officially licensed and beautifully illustrated DUNGEONS & DRAGONS journal features gridded pages and a hardcover case that doubles as a privacy game screen. Designed with the Dungeon Master in mind but useful for all players and games, the case of this journal unfolds into a four-panel game screen-slide it off the paperback journal to reveal a stunningly illustrated scene by artist Hydro74. Use the screen to shield your own strategies for total concealment and the gridded journal to capture your campaign, build worlds, and jot down other notes from your sessions. The screen includes foil stamping and removeable stickers on the front and back and the journal includes a textured cover for the ultimate gift. Game screen does not include D&D game rules or stats. Hardcover, 8-in. x 9 /2-in., 144 pages, full color. Cover price $24.99.

  • Issue #1-1ST
    Dungeons and Dragons Book of Exalted Deeds HC (2003 Wizards of the Coast) 1-1ST


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    1st printing.

    By James Wyatt, Darrin Drader, and Christopher Perkins.

    Strike Down Evil with the Sword of Enlightenment

    "Only those who are pure in word, thought, and deed may look upon the knowledge gathered within this blessed tome. For the blinding truths inscribed within offer nothing but redemption or destruction for the wicked. May these consecrated pages forever illuminate the paths of the righteous." - Raziel the Crusader, ruler of the Platinum Heaven

    As the Book of Vile Darkness was a resource book on the most evil elements of campaign play, the Book of Exalted Deeds focuses instead on the availability of good resources and features in the D&D spectrum. Included are new exalted feats, prestige classes, races, spells, magic items, and descriptions and statistics for a host of creatures and celestial paragons to ally with virtuous characters. The Book of Exalted Deeds also provides descriptions and statistics for a host of creatures and celestial paragons to ally with virtuous characters.

    Book of Exalted Deeds is the second title in the line of Dungeons & Dragons products specifically aimed at a mature audience.

    Hardcover, 8 1/2-in. x 11-in., 192 pages, PC/PB&W.

    NOTE: To use this supplement, a Dungeon Master also needs the Players Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Players Handbook.

    Cover price $32.95.

  • A place for everything! No matter how unusual or powerful your DUNGEONS & DRAGONS character is, this complete set of character sheets lets you keep a record of everything that makes your character unique. Includes 11 double-sided singe class, one for each class; a double-sided sheet for multi-class characters; a sheet for special creatures such as a wizard's familiar or a paladin's mount; spell planner worksheets; and easy to follow instructions. Every page is designed to be easy to photocopy, so you never have to worry about having a fresh sheet handy when you need one. Slick Softcover, 8 1/2-in. x 11-in., 32 pages (loose), B&W. Cover price $9.95.

  • Issue #1-1ST
    Dungeons and Dragons Complete Warrior HC (2003 WotC) A Player's Guide to Combat for All Classes 1-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    By Andy Collins, David Noonan, and Ed Stark.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this accessory, a Dungeon Master also needs the Players Handbook and the Dungeon Masters Guide. A player needs only the Players Handbook.

    Cover price $26.95.

  • Issue #1
    Dungeons and Dragons Conversion Manual (2000 Wizards of the Coast) 1

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    Written by Skip Williams. This booklet is intended to help you preserve the best of your old D&D campaign as you adopt the new rules. 24 pages, full color.

  • Issue #0
    Dungeons and Dragons Crisis in Raimiton (2004) FCBD 0

    Free Comic Book Day 2004. An adventurers guide to D&D. Written by Matt Clarke with art by Scott Roller. Full color, 32 pages, standard paper stock.

  • Issue #1-1ST
    Dungeons and Dragons Defenders of the Faith SC (2001 WotC) A Guidebook to Clerics and Paladins 1-1ST


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    1st printing.

    By James Wyatt and Rich Redman.

    Divine dedication powers these crusaders.

    This book spotlights the champions of deities in the D&D game, clerics and paladins. It's packed with ways to customize cleric and paladin characters, including:
    o New feats, prestige classes, weapons, and equipment.
    o More uses for turning checks, and new magic items and spells designed specially for clerics and paladins.
    o Information about special organizations such as the Laughing Knives and the Stargazers.
    o Detailed maps of temples that players and Dungeon Masters can use as bases of operation or as enemy structures that must be brought down.

    Softcover, 8 1/2-in. x 11-in., 96 pages, full color.

    NOTE: Indispensable to both players and Dungeon Masters, this book adds excitement to any campaign.

    Cover price $19.95.

  • Issue #1-1ST
    Dungeons and Dragons Dungeon Club GN (2023 Harper Alley) 1-1ST


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    Volume 1 - 1st printing. "Roll Call!" Written by Molly Knox Ostertag. Art and cover by Xanthe Bouma. HarperAlley partners up with The Wizards of the Coast in the first book of a new graphic novel series by Molly Knox Ostertag and Xanthe Bouma. Best friends Olivia and Jess have always loved making up stories... first with little-kid games of imagination and, more recently, with the sword-and-sorcery tabletop role-playing game Dungeons & Dragons. Olivia runs the game as Dungeon Master, while Jess is the solo party member, playing a take-no-prisoners, lone-wolf character of her own design named Sir Corius. But when Olivia wants to add a new player to their club, Jess finds herself struggling to share their game-and her best friend. Softcover, 6-in. x 9-in., 208 pages, full color. Cover price $15.99.

    The listing below is from eBay, and MyComicShop is not responsible for this item in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.

    $25 Harper Alley Novels & Comics D&D Dungeon Club - Roll Call EX/NM

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  • Issue #1-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Volume 1 - 1st printing. "Roll Call!" Written by Molly Knox Ostertag. Art and cover by Xanthe Bouma. HarperAlley partners up with The Wizards of the Coast in the first book of a new graphic novel series by Molly Knox Ostertag and Xanthe Bouma. Best friends Olivia and Jess have always loved making up stories... first with little-kid games of imagination and, more recently, with the sword-and-sorcery tabletop role-playing game Dungeons & Dragons. Olivia runs the game as Dungeon Master, while Jess is the solo party member, playing a take-no-prisoners, lone-wolf character of her own design named Sir Corius. But when Olivia wants to add a new player to their club, Jess finds herself struggling to share their game-and her best friend. Hardcover, 6-in. x 9-in., 208 pages, full color. Cover price $19.99.

  • Issue #2-1ST
    Dungeons and Dragons Dungeon Club HC (2023 Harper Alley) 2-1ST


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    Volume 2 - 1st printing. "Time to Party!" Written by Molly Knox Ostertag. Art and cover by Xanthe Bouma. Olivia loves being the Dungeon Master of her after-school club, creating a world with magic and epic battles where adventure can be found around every corner. She's always felt at home in her game, but now-with new members and new plotlines-her world has gotten more complicated than ever. It doesn't help when Olivia's older sister, Lu, comes home from college and brushes off all Olivia's hard work, telling her to get real. A seed of doubt is planted, and suddenly the colorful world of her game starts to fade around her. Will Olivia be able to keep everything from changing, or will the party fall apart? Hardcover, 6-in. x 9-in., 208 pages, full color. Cover price $24.99.

  • Issue #9048
    Dungeons and Dragons Dungeon Geomorphs (1981 TSR) 9048

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    "Dungeon Geomorphs" for use with Dungeons & Dragons Adventure Game. This new booklet is a combination of the original three sets of Dungeon Geomorphs released by TSR The Game Wards: Basic Dungeon, Caves & Caverns, and Lower Dungeons. It contains 30 square geomorphic pieces and 15 rectangular semi-geomorphic pieces that are ready to cut out and use. With only 4 of the 45 units contained in this product, Dungeon Masters can form hundreds of thousands of maps in mere seconds! No longer will a Dungeon Master be forced to spend hours upon hours drawing a dungeon level that plays through in one session - with these geomorphs DUNGEONS & DRAGONS Fantasy Adventure Game players can look forward to infinite variety even though they may play more often. Softcover, 8.5" x 10.5", 28 pages, B&W.

  • Issue #1-1ST
    Dungeons and Dragons Dungeon Master's Guide HC (2000 WotC) Core Rulebook II 1-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    By Monte Cook, Jonathan Tweet, and Skip Williams.

    Worlds of Inspiration!

    This book contains everything you need - from special high-level classes to magic items, artifacts and more! You're the Dungeon Master, and all the Dungeons and Dragons secrets are yours!

    Hardcover, 8 1/2-in. x 11-in., 256 pages, full color.

    Cover price $19.95.

  • Issue #1-REP
    Dungeons and Dragons Dungeon Master's Guide HC (2000 WotC) Core Rulebook II 1-REP

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    1st printing. Updated, Version 3.5 - Monte Cook, Jonathan Tweet, and Skip Williams. Worlds of Inspiration! This book contains everything you need - from special high-level classes to magic items, artifacts and more! You're the Dungeon Master, and all the Dungeons and Dragons secrets are yours! Hardcover, 8 1/2-in. x 11-in., 320 pages, full color. Cover price $29.95.

  • Issue #1-1ST
    Dungeons and Dragons Dungeon Master's Guide HC (2014 Wizards of the Coast) 5th Edition 1-1ST

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    5th Edition - 1st printing. Everything a Dungeon Master needs to weave legendary stories for the world's greatest role-playing game.The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more! Hardcover, 9-in. x 12-in., 320 pages, full color. Cover price $49.95.

  • Issue #1-REP
    Dungeons and Dragons Dungeon Master's Guide HC (2014 Wizards of the Coast) 5th Edition 1-REP

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    5th Edition - 2nd and later printings. Everything a Dungeon Master needs to weave legendary stories for the world's greatest role-playing game.The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more! Hardcover, 9-in. x 12-in., 320 pages, full color. Cover price $49.95.

  • Issue #1-1ST
    Dungeons and Dragons Expanded Psionics Handbook HC (2004 WotC) 1-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    By Bruce R. Cordell.

    Tap into the power of the mind.

    Through sheer force of will, a psionic character can unleash awesome powers that rival any physical force or magical energy. Within these pages, you will discover the secrets of unlocking the magic of the mind - the art of psionics.

    With updated and increased content, including a newly balanced psionics power system, the Expanded Psionics Handbook easily integrates psionic characters, powers, and monsters into any Dungeons & Dragons campaign.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this supplement, a Dungeon Master also needs the Players Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Player's Handbook.

    Cover price $24.95.

  • Issue #WTC11847
    Dungeons and Dragons Heart of Nightfang Spire (2001 Wizards of the Coast) WTC11847


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    From Temple to Tomb - Nightfang Spire has long brooded in lonely silence, shadowed within the walls of a steep defile. A tall stone column, it resembles nothing so much as an enormous fang of some vanished, mythical beast. Once, a fervent religious order thrived here--before its god was slain. Embracing that death, Nightfang Spire was transofrmed into a massive, hollow mortuary filled with the restless dead. Heart of Nightfang Spire is a stand-alone adventure for the Dungeons & Dragons game. This adventure challenges 10th-level heroes who follow the rumor of a dragon's hoard to the imposing edifice known as Nightfang Spire. When they arrive, the truth about the place is revealed in all its awful clarity. 32 pages, B&W. Cover price $9.95.

  • Issue #1054
    Dungeons and Dragons Hollow World (1990 TSR) Campaign Set 1054





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    D&D Campaign Set #1054

    By Aaron Allston.

    Includes:

    o A 128-page Dungeon Master's Sourcebook, with everything the DM needs to run an exciting campaign in HOLLOW WORLD.

    o A 64-page Player's Book, including how-to's for creating a native HOLLOW WORLD character and ways to bring KNOWN WORLD characters into HOLLOW WORLD.

    o A 32-page Adventure Book, containing several starer adventures and entries for the monsters that live in HOLLOW WORLD.

    o 4 full-size, full color map sheets.

    NOTE: These rules can be adapted to fit the ADVANCED DUNGEONS AND DRAGONS 2ND EDITION game. Cover price $18.00.

  • Issue #1-1ST
    Dungeons and Dragons Hollow World SC (1990 TSR) Player's Guide 1-1ST

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    1st Printing - Designed by Aaron Allston. Hollow World is a world campaign supplement written specifically for Dungeons & Dragons. This player's guide was originally included with the Hollow World Campaign Set. Softcover, 8.5" x 10.5", 64 pages, B&W.

  • Issue #TSR11634
    Dungeons and Dragons Into the Dragon's Lair SC (2000 Wizards of the Coast) A Forgotten Realms Adventure TSR11634


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    By Sean K. Reynolds and Steve Miller. Great riches await - and greater danger! As war-ravaged Cormyr tries to rebuild, a host of eager seekers - expert adventurers, hardened mercenaries, scheming wizards, misguided patriots, covetous rivals, and more - scramble to find the dragon's treasure. Will your band of heroes venture across the dangerous landscape of the Forest Kingdom to secure Cormyr's future, or will they seek the hoard for themselves? This adventure is inspired by the novel DEATH OF THE DRAGON by Ed Greenwood and Troy Denning. Details of the novel; are presented herein. Softcover, 8 1/2-in. x 11-in., 96 pages, B&W. Cover price $17.95.

  • Issue #1-1ST
    Dungeons and Dragons Libris Mortis: The Book of the Undead HC (2004 WotC) 1-1ST


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    1st printing.

    By Andy Collins and Bruce R. Cordell.

    Nightmares from Beyond the Grave!

    This supplement for the D&D game presents a comprehensive overview of the undead. You'll uncover information for creating, customizing, and combating undead characters and monsters - including strategies and tactics commonly employed by undead and those who hunt them. LIBRIS MORTIS: THE BOOK OF THE UNDEAD also provides new rules, feats, spells, and prestige classes, along with a host of new monsters and monster templates.

    Hardcover, 8 1/2-in. x 11-in., 192 pages, full color.

    NOTE: To use this supplement the DM also needs the Player's Handbook, Dungeon Master's Guide, and MOnster Manual. A player only needs the Player's Handbook.

    Cover price $29.95.

  • Issue #1-1ST
    Dungeons and Dragons Lore and Legends HC (2023 Ten Speed Press) 1-1ST


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    A Visual Celebration of the Fifth Edition of the World's Greatest Roleplaying Game!

    1st printing. Written by Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer. Foreword by Tom Morello. When the reimagined fifth edition of DUNGEONS & DRAGONS debuted in the summer of 2014, tabletop roleplaying games were on the brink of obsolescence. But within a few short years, D&D found greater success than it had ever enjoyed before, even surpassing its 1980s golden age. How did an analog game nearly a half century old become a star in a digital world? For the first time, LORE & LEGENDS reveals the incredible ongoing story of DUNGEONS & DRAGONS fifth edition from the perspective of the designers, artists, and players who bring it to life. This comprehensive visual guide illuminates contemporary D&D-its development, evolution, cultural relevance, and popularity-through exclusive interviews and more than 900 pieces of artwork, photography, and advertising. Hardcover, 9-in. x 12-in., 416 pages, full color. Cover price $50.00.

  • Issue #FOLIO#2
    Dungeons and Dragons Map Folio II (2004 Wizards of the Coast) Role-Playing Game FOLIO#2

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Includes 32 full color maps. When combined, the maps in this folio create an exotic walled city built centuries ago by a mighty civilization. These all-new maps will help you add flavor and functionality to your D&D game. Includes Cardstock cover with 32 loose-leaf folio of maps, full color. Cover price $9.95.

  • Issue #1-1ST
    Dungeons and Dragons Monster Manual HC (2000 WotC) Core Rulebook III 1-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    By Monte Cook, Jonathan Tweet, and Skip Williams.

    Over 500 Fearsome Foes!

    From the mundane to the magical, from the meek to the mighty, the MONSTER MANUAL brings the monsters of DUNGEONS & DRAGONS game to life with statistics, descriptions, full-color illustrations, and player character information. This book is essential for every Dungeon Master who wants to keep players on their toes!

    Hardcover, 8 1/2-in. x 11-in., 224 pages, full color.

    Cover price $19.95.

  • Issue #1-REP
    Dungeons and Dragons Monster Manual HC (2000 WotC) Core Rulebook III 1-REP

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    2nd or later printing - Revised Version 3.5. Monte Cook, Jonathan Tweet, and Skip Williams. Over 500 Fearsome Foes! From the mundane to the magical, from the meek to the mighty, the MONSTER MANUAL brings the monsters of DUNGEONS & DRAGONS game to life with statistics, descriptions, full-color illustrations, and player character information. This book is essential for every Dungeon Master who wants to keep players on their toes! Hardcover, 8 1/2-in. x 11-in., 320 pages, full color. Cover price $29.95.

  • Issue #1-1ST
    Dungeons and Dragons Monster Manual HC (2014 WotC) 5th Edition 1-1ST

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    5th Edition - 1st printing. A menagerie of deadly monsters for the world's greatest role-playing game! The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mindflayers, and beholders - a monstrous menagerie for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from D&D's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination. Hardcover, 9-in. x 11-in., 320 pages, full color. Cover price $49.95.

  • Issue #1-REP
    Dungeons and Dragons Monster Manual HC (2014 WotC) 5th Edition 1-REP

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    5th Edition - 2nd and later printings. A menagerie of deadly monsters for the world's greatest role-playing game! The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mindflayers, and beholders - a monstrous menagerie for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from D&D's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination. Hardcover, 9-in. x 11-in., 320 pages, full color. Cover price $49.95.

  • Issue #1-1ST
    Dungeons and Dragons Player's Guide to Immortals SC (1986 TSR) 1-1ST

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    1st printing. By Frank Mentzer. Art by Jeff Easley and Larry Elmore. "'You have succeeded!' The power of a Celestial voice rings in the cool evening sky. Your character has worked for many long years to hear that simple phrase, and has now finally achieved this most ambitious goal - Immortality itself." Cover by Larry Elmore. Within this tomb resides the rules and guidelines to expand your D&D campaign to heights undreamed of. The highest levels possible, the most power magics, the deadliest foes. Welcome to Immortality. Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W. NOTE: This book was originally only available in the Dungeons and Dragons Set 5: Immortal Rules box set.

  • Issue #1-1ST
    Dungeons and Dragons Player's Handbook HC (2000 WotC) Core Rulebook I 1-1ST



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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Includes CD-ROM - 1st printing.

    By Monte Cook, Jonathan Tweet, and Skip Williams.

    The key to endless Adventure!

    Here is the indispensable manual of fantasy role-playing. Includes everything you need to create and play your ideal Dungeons & Dragons character.

    Hardcover, 8 1/2-in. x 11-in., 302 pages, full color.

    Cover price $19.95.

  • Issue #1-REP
    Dungeons and Dragons Player's Handbook HC (2000 WotC) Core Rulebook I 1-REP

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    2nd or later printing - Revised Version 3.5. Monte Cook, Jonathan Tweet, and Skip Williams. The key to endless Adventure! Here is the indispensable manual of fantasy role-playing. Includes everything you need to create and play your ideal Dungeons & Dragons character. Hardcover, 8 1/2-in. x 11-in., 320 pages, full color. Cover price $29.95.

  • Issue #1N-1ST
    Dungeons and Dragons Player's Handbook HC (2000 WotC) Core Rulebook I 1N-1ST


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    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    Does NOT Include CD-ROM - 1st printing.

    By Monte Cook, Jonathan Tweet, and Skip Williams.

    The key to endless Adventure!

    Here is the indispensable manual of fantasy role-playing. Includes everything you need to create and play your ideal Dungeons & Dragons character.

    Hardcover, 8 1/2-in. x 11-in., 302 pages, full color.

    Cover price $49.95.

  • Issue #1-1ST
    Dungeons and Dragons Player's Handbook HC (2008 WotC) Core Rulebook 1-1ST

    1st Printing - 4th Edition D&D d20 System role playing rule book for Arcane, Divine, and Martial Heroes. Features game rules, including character creation, combat and adventuring, classes and races, equipment and magic items, skills, feats, powers, and more. Hardcover, 8.5" x 11", 320 pages, full color. Cover price $34.95.

  • Issue #1-1ST
    Dungeons and Dragons Player's Handbook HC (2014 Wizards of the Coast) 5th Edition 1-1ST

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    5th Edition - 1st printing. Everything a player needs to create heroic characters for the world's greatest roleplaying game! The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic races and classes. D&D immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call? Hardcover, 9-in. x 11-in., 320 pages, full color. Cover price $49.95.

  • Issue #1-REP
    Dungeons and Dragons Player's Handbook HC (2014 Wizards of the Coast) 5th Edition 1-REP

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    5th Edition - 2nd and later printings. Everything a player needs to create heroic characters for the world's greatest roleplaying game! The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic races and classes. D&D immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call? Hardcover, 9-in. x 11-in., 320 pages, full color. Cover price $49.95.

  • Issue #1-1ST
    Dungeons and Dragons Psionics Handbook HC (2001 WotC) 1-1ST


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    1st printing.

    By James Wyatt and Rich Redman.

    Masters of the Mind

    Adventurers speak of a rare breed of heroes who can bend the laws of nature to their bidding through sheer force of will. This mental manipulation is not magical, nor is it the stuff of superstitious gossip. It is the art of psionics.

    This supplement for the D&D game provides psionic character classes, psionic skills and feats, a psionic combat system, and a piethora of psionic powers, items, and monsters--everything you need to include psionics in your campaign.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeion Master's Guide and the Monster Manual. A player needs only the Player's Handbook.

    Cover price $26.95.