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Comic books in 'Gaming Hobby'

  • Issue #30

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  • Issue #31

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  • Issue #32

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  • Issue #33

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  • Issue #34
    Duelist Magazine (1994-1999 Wizards of the Coast) 34

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  • Issue #35

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  • Issue #36U
    Duelist Magazine (1994-1999 Wizards of the Coast) 36U

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    Volume 6 - Issue 4 - Whole number 36. 8" x 10.5", 128 pages, full color. Cover price $4.95.

  • Issue #37P
    Duelist Magazine (1994-1999 Wizards of the Coast) 37P

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    Volume 6 - Issue 5 - Whole number 37. 8" x 10.5", 136 pages, full color. Cover price $4.95.

  • Issue #37U
    Duelist Magazine (1994-1999 Wizards of the Coast) 37U

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    Unbagged -Volume 6 - Issue 5 - Whole number 37. 8" x 10.5", 136 pages, full color. Cover price $4.95.

  • Issue #38P
    Duelist Magazine (1994-1999 Wizards of the Coast) 38P

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    Volume 6 - Issue 6 - Whole number 38. 8" x 10.5", 128 pages, full color. Cover price $4.95.

  • Issue #39

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  • Issue #40

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  • Issue #41

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  • Issue #1
    Dungeon (Magazine) 1
    Published Oct 1986 by TSR.

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    Vol.1 #1 - Sept/October 1986. Adventures for TSR Role-Playing Games. In this issue: Into the Fire - The legacy of a lost prince! Plus: The Dark Tower of Cabilar - A deadly search for a crown! And: Grakhirt's Lair - At war with the norkers! Cover by Keith Parkinson. 64 pages. Cover price $3.75.

  • Issue #2
    Dungeon (Magazine) 2
    Published Dec 1986 by TSR.

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    Vol.1 #2 - November/December 1986. Adventures for TSR Role-Playing Games. In this issue: The Keep at Koralgesh - Journey to a lost city! Plus: In the Dwarven King's Court - Royal intrigue and danger! And: Caermor - A killer stalks the night! Cover by Clyde Caldwell. 64 pages. Cover price $3.75.

  • Issue #3
    Dungeon (Magazine) 3
    Published Feb 1987 by TSR.

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    Vol.1 #3 - January/February 1987. Adventures for TSR Role-Playing Games. In this issue: The Book with No End - The ultimate tome of power! Plus: Blood on the Snow - Arctic adventuring! And: The Deadly Sea - A dangerous undersea rescue! Cover by Roger Raupp. 64 pages. Cover price $3.75.

  • Issue #4
    Dungeon (Magazine) 4
    Published Apr 1987 by TSR.

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    Vol.1 #4 - March/April 1987. Adventures for TSR Role-Playing Games. In this issue: Trouble at Grog's - Havoc among the half-ogres! Plus: Fluffy Goes to Heck - Of devils dark and things that bark! And: Kingdom in the Swamp - The dead rule, the living die! Cover by Daniel R. Horne. 64 pages. Cover price $3.75.

  • Issue #5
    Dungeon (Magazine) 5
    Published Jun 1987 by TSR.

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    Vol.1 #5 - May/June 1987. Adventures for TSR Role-Playing Games. In this issue: Hirward's Task - A wizard in need! Plus: The Kappa of Pachee Bridge - An Oriental Adventures encounter! And: The Stolen Power - Dark cults and infinite magic! 64 pages. Cover price $3.75.

  • Issue #6
    Dungeon (Magazine) 6
    Published Aug 1987 by TSR.

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    Vol.1 #6 - July/August 1987. Adventures for TSR Role-Playing Games. In this issue: Tortles of the Purple Sage - A thousand miles of adventure! Plus: Forbidden Mountain - Dungeons and dimension warps! And: After the Storm - A gold-laden shipwreck in a deadly bay! Cover by Jim Holloway. 64 pages. Cover price $3.75.

  • Issue #7
    Dungeon (Magazine) 7
    Published Oct 1987 by TSR.

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    Vol.2 #1 - September/October 1987. Adventures for TSR Role-Playing Games. In this issue: The Jingling Mordo Circus - Carnival fun and deadly danger! Plus: Samurai Steel - Treachery, beauty and honor! And: The Matchmakers - Can love really conquer all? Cover by Paul Jaquays. 64 pages. Cover price $3.75.

  • Issue #8
    Dungeon (Magazine) 8
    Published Dec 1987 by TSR.

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    Vol.2 #2 - November/December 1987. Adventures for TSR Role-Playing Games. In this issue: The Flowers of Flame - A lost valley of evil awaits! Plus: The Wounded Worm - Injured dragons are the most deadly! And: In Defense of the Law - If Chaos wins, everyone loses! Cover by Kevin Davies. 64 pages. Cover price $3.75.

  • Issue #9
    Dungeon (Magazine) 9
    Published Feb 1988 by TSR.

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    Vol.2 #3 - January/February 1988. Adventures for TSR Role-Playing Games. In this issue: The Plight of Cirria - High adventure in the highest places! Plus: The Djinni's Ring - Even a djinni needs help sometimes! And: The Crypt of Istaris - Dungeon exploration can be a blast! 64 pages. Cover price $3.75.

  • Issue #10
    Dungeon (Magazine) 10
    Published Apr 1988 by TSR.

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    Vol.2 #4 - March/April 1988. Adventures for TSR Role-Playing Games. In this issue: Threshold of Evil - The hardest part is just staying alive! Plus: MonsterQuest - Evil marauders have feelings, too! And: The Artisan's Tomb - Sometimes even the dead need help! Cover by Daniel R. Horne. 64 pages. Cover price $3.75.

  • Issue #11
    Dungeon (Magazine) 11
    Published Jun 1988 by TSR.

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    Vol.2 #5 - May/June 1988. Adventures for TSR Role-Playing Games. In this issue: Wards of Witching Ways - A friendly wager on your survival! Plus: The Black Heart of Ulom - An evil forest with a mind of its own! And: The Dark Conventicle - The darkness beneath the ruins! Cover by Roger Raupp. 64 pages. Cover price $3.75.

  • Issue #12
    Dungeon (Magazine) 12
    Published Aug 1988 by TSR.

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    Vol.2 #6 - July/August 1988. Adventures for TSR Role-Playing Games. In this issue: Huddle Farm - Who's harassing the halflings? Plus: Intrigue in the Depths - Stop the war beneath the waves! And: At the Spottle Parlor - Roll the dice, but beware the toad! Cover by Linda Medley. 64 pages. Cover price $3.75.

  • Issue #13
    Dungeon (Magazine) 13
    Published Oct 1988 by TSR.

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    Vol.3 #1 - September/October 1988. Adventures for TSR Role-Playing Games. In this issue: The Ruins of Nol-Daer - Abandoned ruins never are! Plus: Of Nests and Nations - A city besieged from within! And: The Moor-Tomb Map - But where's the dungeon? Cover by Fred Fields. 64 pages. Cover price $3.75.

  • Issue #14
    Dungeon (Magazine) 14
    Published Dec 1988 by TSR.

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    Vol.3 #2 - November/December 1988. Adventures for TSR Role-Playing Games. In this issue: Masqueraider - Monsters prowl the hills, but you never see more than one at at time! Plus: A Question of Balance - Two travelers mysteriously appear in a magical storm. Which one is the demon? Also: Stranded on the Baron's Island - You've just crashed the strangest party. None of the guests are quite what they seem to be! And: Master of Puppets - He's a murderer and a renegade wizard, and the bodyguards he's built are just as bad! Plus: Phantasm Chasm - The orcs you're tracking have done an awful lot of damage for mere orcs! Also: The Wererats of Relfren - This little mountain town will soon become famous for more than its famous cheese. Will you become part of the solution...or part of the problem? 64 pages. Cover price $3.75.

  • Issue #15
    Dungeon (Magazine) 15
    Published Feb 1989 by TSR.

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    Vol.3 #3 - January/February 1989. Adventures for TSR Role-Playing Games. In this issue: The Wreck of the Shining Star - A shipwreck is an unfailing beacon of trouble! Plus: In Pursuit of the Slayer - You must stop the Slayer's rampage -- without slaying the Slayer! Also: The Dragon's Gift - The adventure began when a fish left a message for you! And: The Glass House - After they took his home and his wife, they took his life...but he came back for them anyway! Plus: Roarwater Caves - "I could kill two birds with one stone," the shaman thought, "if I only had some gullible adventurers." Also: The Elephants' Graveyard - Ivory for the taking -- if you can take it from the heart of the savage jungle! 64 pages. Cover price $3.75.

  • Issue #16
    Dungeon (Magazine) 16
    Published Apr 1989 by TSR.

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    Vol.3 #4 - March/April 1989. Adventures for TSR Role-Playing Games. In this issue: Palace in the Sky - Giants and humanoids that sail down from the heavens? Where could they be coming from? Plus: The Dwarves of Warka - The dwarves want you to check out a cave that even they don't want to explore! Also: Necropolis - A city of the dead has no business coming back to life! And: Vesicant - Even a small dragon can get lots of treasure -- if she has a navy to find it for her! Cover by Dave Dorman. 64 pages. Cover price $3.75.

  • Issue #17
    Dungeon (Magazine) 17
    Published Jun 1989 by TSR.

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    Vol.3 #5 - May/June 1989. Adventures for TSR Role-Playing Games. In this issue: The Pit - Adventurers are more than welcome -- they're nourishment! Plus: The Hunt in Great Allindel - A treasure vault without guards or traps -- can it be true? Also: The Waiting Room of Yen-Wang-Yeh - Your mission is to recover the bones of a long-dead noble. But he isn't ready to give them up yet! And: Out of the Ashes - Slain in disgrace, reborn in fury, armed to the teeth -- Flame returns! 64 pages. Cover price $3.75.

  • Issue #18
    Dungeon (Magazine) 18
    Published Aug 1989 by TSR.

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    Vol.3 #6 - July/August 1989. Adventures for TSR Role-Playing Games. In this issue: Irongard - Let's just say that it was a bad day to go to the marketplace! Plus: Whitelake Mine - "There's this huge fish in my mine," says the gnome, "and you've got one week to get rid of it." Also: Tallow's Deep - "Only the good die young. The bad prefer it that way." And: Crocodile Tears - What really destroyed the peaceful village of Tijiki? Plus: Chadranther's Bane - You found the treasure you were seeking. Now you have to escape from it! 64 pages. Cover price $3.75.

  • Issue #19
    Dungeon (Magazine) 19
    Published Oct 1989 by TSR.

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    Vol.4 #1 - September/October 1989. Adventures for TSR Role-Playing Games. In this issue: By the Wayside - No one believes in the Mist Woman -- no one alive, that is! Plus: The Vanishing Village - An entire village appears overnight. But where are the villagers? Also: The Serpent's Tooth - Someone would like you to spy on a tavern...but not just any tavern! And: Encounter in the Wildwood - The most unlikely monsters can make the most effective marauders! Plus: House of Cards - The fate of a city lies within a dungeon whose doors are sealed...with cards! 64 pages. Cover price $3.75.

  • Issue #20
    Dungeon (Magazine) 20
    Published Dec 1989 by TSR.

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    Vol.4 #2 - November/December 1989. Adventures for TSR Role-Playing Games. In this issue: The Ship of Night - An engineering marvel awaits you, as does a legion of murderous "ghosts." Plus: White Fang - If a company of warriors cannot steal the Gem of the Giants, perhaps one thief can! Also: Pride of the Sky - All that your departed aunt left you was a chance to get famous and rich...if the attempt doesn't kill you first! And: Ancient Blood - Five centuries is not long enough for a giant king to forgive a defeat...or forget a curse! Cover by Daniel R. Horne. 64 pages. Cover price $3.75.

  • Issue #21
    Dungeon (Magazine) 21
    Published Feb 1990 by TSR.

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    Vol.4 #3 - January/February 1990. Adventures for TSR Role-Playing Games. In this issue: The Cauldron of Plenty - "That's right," said the druid, "you must steal the giant's cauldron...without harming him in the slightest." Plus: The Bane of Elfswood - It shines in the night. Ogres run in terror of it. It kills by sight and touch. It never stops hunting...and it's hunting for you! Also: Jammin' - A rotting ship holds the secrets of all the universe, but its crew wants you only for the "fuel" you carry! And: Incident at Strathern Point - Before you know it, you've walked right into someone else's adventure! Plus: The Chest of the Aloeids - Brave are the mortals who take on the tasks of the gods...and dreadful their fate if they fail! Cover by Janet Aulisio. 64 pages. Cover price $3.75.

  • Issue #22
    Dungeon (Magazine) 22
    Published Apr 1990 by TSR.

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    Vol.4 #4 - March/April 1990. Adventures for TSR Role-Playing Games. In this issue: The Dark Forest - The alchemist would like some fungus and spores, but no one wants to get them. Perhaps you could help! Plus: The Leopard Men - The wicked Leopard Men might have loads of treasure...but no one has ever met one and lived to talk about it! Also: Tomb it May Concern - You wake up in a dungeon. But how did you get there...and why? And: Unchained! - "We gnomes built this wonderful dragon, but now the darn thing seems to be out of control." Plus: Rank Amateurs - You and your fellow humanoids are going to be diplomats! Can you say "disaster"? I knew you could! Cover by Jim Holloway. 64 pages. Cover price $3.75.

  • Issue #23
    Dungeon (Magazine) 23
    Published Jun 1990 by TSR.

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    Vol.4 #5 - May/June 1990. Adventures for TSR Role-Playing Games. In this issue: The Vineyard Vales - A plague of locusts is bad enough, but when the locusts are each a yard long, the farmers need professional help! Plus: The Pyramid of Jenkel - A voice in the darkness offered him power, with only one string attached -- first he had to find some adventurers! Also: Old Sea-Dog - Another day, another kidnap victim to rescue...but this victim has four feet and likes old soup bones. An adventure with some bite! And: Deception Pass - Magical minotaurs? Mutant giants? Vampires? One or more of these is preying upon the caravans, and you're going to stop them! Cover by Carol Heyer. 64 pages. Cover price $3.75.

  • Issue #24
    Dungeon (Magazine) 24
    Published Aug 1990 by TSR.

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    Vol.4 #6 - July/August 1990. Adventures for TSR Role-Playing Games. In this issue: In the Dread of Night - He wears black, hires orcs, and looks depraved...but don't be fooled. He's far more dangerous than he seems! Plus: A Hitch in Time - No matter how much loot you take, you never took anything at all. Confused? Wait until you try this dungeon! Also: Thunder Under Needlespire - The monster you're sent out after is so dangerous that even mind flayers fear it. And the illithids want your help! Plus: A complete index to issues #1-24! Cover by Paul Jaquays. 64 pages. Cover price $3.75.

  • Issue #25
    Dungeon (Magazine) 25
    Published Oct 1990 by TSR.

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    Vol.5 #1 - September/October 1990. Adventures for TSR Role-Playing Games. In this issue: The Standing Stones of Sundown - An act of mercy released a creature of unspeakable evil. Now, only you have a chance to stop it! Plus: Hellfire Hostages - You've tried talking them out, punching them out, and zapping them out...but you've still got "terrorists around the collar!" Also: Of Kings Unknown - That horrible blue, bug-eyed monster you just fought -- was it really an orc? And: Hrothgar's Resting Place - If the book is to be believed, there's a magical sword -- completely unguarded -- ripe for the taking! Plus: A Rose for Talakara - He was thoughtful, obedient, and trustworthy -- the epitome of a traitor. All he needed were some heroes! Cover by John Blumen. 64 pages. Cover price $3.75.

  • Issue #26
    Dungeon (Magazine) 26
    Published Dec 1990 by TSR.

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    Vol.5 #2 - November/December 1990. Adventures for TSR Role-Playing Games. In this issue: The Inheritance - You've just inherited a castle -- all it needs is a good cleaning out! Plus: Operation: Fire Sale - In Germany, NATO has more intelligence leaks than the Berlin Wall had bricks. Your job is to plug just one of them! Also: Caravan Guards - Beware of cheerful -- and long-fanged -- employers! And: Deadfalls on Nightwood Trail - Your best foot forward could well be your last! Plus: The Curse and the Quest - What's the top prize in this grim relay race? Your lives, of course! Also: Nine-Tenths of the Law - The evil wizard had a fail-safe plan for survival. It worked perfectly -- almost! Cover by Scott Burdick. Cover price $3.75.

  • Issue #27
    Dungeon (Magazine) 27
    Published Feb 1991 by TSR.

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    Vol.5 #3 - January/February 1991. Adventures for TSR Role-Playing Games. In this issue: Tarfil's Tomb - A simple cleric has a complicated vision...and you've become part of it! Plus: Juggernaut - Meet a goblin who has the best (and deadliest) toy around! Also: Courier Service - Only two things are certain: taxes...and death! And: Bride for a Fox - Treachery so deep that even the villains can't find the bottom! Plus: The School of Nekros - The halflings loved their river until it filled up with dead things. That's when they called you! Cover by Tom Miller. Cover price $3.75.

  • Issue #28
    Dungeon (Magazine) 28
    Published Apr 1991 by TSR.

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    Vol.5 #4 - March/April 1991. Adventures for TSR Role-Playing Games. In this issue: The Pipes of Doom - The forces of evil are ready to attack. But first, a musical interlude! Plus: Manden's Meathooks - As a bandit gang, they weren't much. Then they found this magic lantern! Also: Sleepless - A spell went wrong, the wizard was burned up, and now all sorts of unwanted guests are arriving to celebrate! And: Night of Fear - Most country inns are noted for their charm, peacefulness, and security. But not this one! Plus: Visitors from Above - A star falls from the heavens, and terror follows in its wake! Cover by Paul Jaquays. Cover price $3.75.

  • Issue #29
    Dungeon (Magazine) 29
    Published Jun 1991 by TSR.

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    Vol.5 #5 - May/June 1991. Adventures for TSR Role-Playing Games. In this issue: Nymph's Reward - First impressions are sometimes dead wrong! Plus: Ex Libris - Opening a book in this library can expand your mind...or scatter it around the room! Also: Through the Night - You can't see it. You can't hear it. But it wants you. And as soon as you fall asleep...it's got you! And: 'Til Death Do Us Part - A marriage made in hell...and still going strong! Plus: Mightier than the Sword - For his invention, he hoped for fame, wealth, and respect. He got an arrow in the ribs instead! Cover by Tom Baxa. Cover price $3.75.

  • Issue #30
    Dungeon (Magazine) 30
    Published Aug 1991 by TSR.

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    Vol.5 #6 - July/August 1991. Adventures for TSR Role-Playing Games. In this issue: ...And a Dozen Eggs - Waterdeep's sewers were only moderately dangerous until the Mesozoic moved in! Plus: Elminster's Back Door - Before you try the door, ask yourself this: Am I feeling lucky today? Also: Ghazal - Slavery may not be worse than death, but you might come to think so before too long. And: A Wrastle with Bertrum - A restful evening of troll-wrastling, banditry, and spontaneous tavern renovation! Plus: Thiondar's Legacy - An elven king went down inside a mountain and discovered an evil thing. He's still there, ages later, waiting for rescue...or death. Cover by Jim Holloway. Cover price $3.75.

  • Issue #31
    Dungeon (Magazine) 31
    Published Oct 1991 by TSR.

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    Vol.6 #1 - September/October 1991. Adventures for TSR Role-Playing Games. In this issue: Beyond the Glittering Veil - A gateway has opened, and death is pouring out! Plus: Telar in Norbia - It was the best of times, then the worst of times: a tale of two (ex-)cities. Also: A Local Legend - Every nine years, three people were murdered. Soon, you'll know why. And: Bane of the Shadowborn - Evil feeds upon itself...but it also feeds upon the good. Cover by Robin Wood. Cover price $3.75.

  • Issue #32
    Dungeon (Magazine) 32
    Published Dec 1991 by TSR.

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    Vol.6 #2 - November/December 1991. Adventures for TSR Role-Playing Games. In this issue: The Wayward Wood - Only you can prevent forest failures! Plus: Hermes' Bridge - A troubled bridge over waters! Also: Changeling - It's big. It's old. It's mean. But is it white? Not quite! And: Ghost Dance - From the moment the old man gave you the skull, there was no turning back! Cover by Scott Burdick. Cover price $3.75.

  • Issue #33
    Dungeon (Magazine) 33
    Published Feb 1992 by TSR.

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    Vol.6 #3 - January/February 1992. Adventures for TSR Role-Playing Games. In this issue: That Island Charm - Here's a tale of a big boat trip that started from a tropic port, aboard a briny ship! Plus: The Siege of Kratys Freehold - Stack the arrows! Boil that pitch! Orcs are knocking on your front door! Also: Dark Days in Welldale - The halflings' village is no longer a wondrous and most pleasant place to reside. Can you figure out what's wrong with their well? And: Alicorn - Goblins want the unicorn dead. They're going to get their wish -- unless you get there first! Plus: Mad Gyoji - The island had been forgotten by everyone...but one person remembered, and from there he played out his revenge! Cover by Jon Fraze. Cover price $3.75.

  • Issue #34
    Dungeon (Magazine) 34
    Published Apr 1992 by TSR.

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    Vol.6 #4 - March/April 1992. Adventures for TSR Role-Playing Games. In this issue: Euphoria Horrors - Can you find a little boy's missing friend? The description he gives you is very strange. Plus: Rogue - Many hunters have met the beast. Only one has lived to tell of it...so far. Also: Isle of the Abbey - Nothing living guards this island -- that's the problem. And: The Lady Rose - A town destroyed, young elves kidnapped. Will your continent be the next to fall to the superior firepower of Talangran? Plus: On Wings of Darkness - Summer in Calimshan brings a "simple" monster hunt in the cool mountain air. What could be easier? Cover by Peter Clarke. Cover price $3.75.

  • Issue #35
    Dungeon (Magazine) 35
    Published Jun 1992 by TSR.

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    Vol.6 #5 - May/June 1992. Adventures for TSR Role-Playing Games. In this issue: Twilight's Last Gleaming - You'll be lucky if you live to see the dawn's early light! Plus: The Year of Priest's Defiance - In a world where water is more precious than gold, you've found an oasis...but you cannot drink a drop! Also: The Whale - Last night, the Vikings were your hosts. Now, you're in the middle of their feud! And: Green Lady's Sorrow - If a green dragon tells you to climb into a volcano to retrieve her eggs, well, Mother knows best! Plus: The Ghost of Mistmoor - For years, the mansion has hidden its secrets and its sorrows...but now it has returned to dreadful life! Cover by Scott Burdick. Cover price $3.75.

  • Issue #36
    Dungeon (Magazine) 36
    Published Aug 1992 by TSR.

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    Vol.6 #6 - July/August 1992. Adventures for TSR Role-Playing Games. In this issue: Asflag's Unintentional Emporium - The wizard's gone, and his pets are home alone...but not for long! Plus: Troll Bridge - "Pay the toll or feed the troll" seems pretty obvious. Too bad that it isn't. Also: Granite Mountain Prison - A rebel leader is locked in a prison from which there is no escape. That's why the rebels called for you. And: The Sea of Sorrow - The wildspace monster is deadly, but its lair is the real killer! Plus: Index for issues #25-36! Cover by Paul Jaquays. Cover price $3.75.

  • Issue #37
    Dungeon (Magazine) 37
    Published Oct 1992 by TSR.

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    Vol.7 #1 - September/October 1992. Adventures for TSR Role-Playing Games. In this issue: Serpents of the Sands - They never forgot the theft. They proved it, too. Plus: A Wizard's Fate - It took only the love of one good woman...and the hatred of one evil familiar. Also: The White Boar of Kilfay - Even the gods slip up now and then...but few dare remind them of it. And: Their Master's Voice - He wanted power but settled for scraps...for now. Plus: The Mud Sorcerer's Tomb - The last dungeon that many heroes will ever see! Cover by Bob Klasnich. Cover price $3.75.