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Comic books in 'Gaming Hobby'

  • Issue #0
    DC Heroes Role Playing Module An Element of Danger (1986 DC Comics) 0

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  • Issue #0
    DC Heroes Role Playing Module City of Fear (1988 DC Comics) 0

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    "City of Fear" - Features new rules for all speed-based characters, as well as complete stats and history of Wally West, from his days as Kid Flash to the present. New rules include details on the effects of the Speed Drug Velocity 9.

  • Issue #1
    DC Heroes Role Playing Module Don't Ask (1986 Mayfair) 1

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    1st Printing - Warning Gamemasters: This is not a normal module! Expect bizarre Silliness. 8.5" x 11", 32 pages, B&W/Partial color. Cover price $7.00.

  • Issue #0
    DC Heroes Role Playing Module Four Horsemen of Apokolips (1986 DC Comics) 0

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  • Issue #0
    DC Heroes Role Playing Module King for all Time (1987 DC Comics) 0

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  • Issue #224-1ST
    DC Heroes Role Playing Module Knight to Planet 3 (1987 Mayfair) 224-1ST

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    Written by Mark Acres. Illustrated with lots of art and maps. As Khund forces raid three planets, a duplicate Computo forges an alliance between the Khunds, Tyr and itself. This module can be played as the second adventure in the Chessman series. For use with the Legion of Super-Heroes. 8 1/2-in. x 11-in., 32 pages, black and white. Cover price $7.00.

  • Issue #0
    DC Heroes Role Playing Module Lines of Death (1987 Mayfair) 0

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    "Lines of Death".

  • Issue #0
    DC Heroes Role Playing Module Operation Atlantis 0

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    Task Force X is assigned bo infiltrate the undersea city of Poseidonis and protect the American diplomatic corps. By Stephen R. Crow. Produced by Mayfair Games under license from DC Comics.

  • Issue #0
    DC Heroes Role Playing Module Siege (1985 Mayfair) 0

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    1st Printing. Killer Frost and Parasite, held at a S.T.A.R. Lab for study, are in a desperate effort to escape. The Justice League of America races from its outpost at the JLA Satellite to foil the villains' furious attempt. Only Elongated Man remains behind, and while the JLA battles its foes on Earth, from high above in the satellite, the alarm sounds again. The JLA is under Siege. Includes maps of the Justice League Satellite and character descriptions for Red Tornado and Parasite. Softcover, 8.5" x 11", 32 pages, B&W. Cover price $6.00.

  • Issue #0
    DC Heroes Role Playing Module When a Stranger Calls SC (1987 Mayfair) 0

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    "When a Stranger Calls"

  • Issue #234
    DC Heroes Role Playing Reference Green Lantern Corps (1988 Mayfair) 234

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    DC Heroes Role-Playing Reference The Green Lantern Corps #234 - 1988. Written by Ray Winninger with assistance from Steve Englehart, Andy Heifer and Todd Klein. The Guardians of the Universe chose the most fearless of each space sector to battle evil and injustice throughout the galaxy. These elite--the Green Lantern Corps--comprise the largest lawkeeping force in the universe. For centuries, these Emerald Crusaders have fulfilled their duty to guard the inhabitrants of their sectors, and for centuries, their Power Rings have been passed on to worthy successors so that te tradition of the Green Lantern Corps may continue. This sourcebook features the best known of these fearless members of the Green Lantern Corps (Hal Jordan, Guy Gardner, John Stewart, and Katma Tui among others), with statistics for their friends (such as Green Arrow, Black Canary and Omega Men) as well as their enemies (such as Sinestro, Star Sapphire and the Predator). Learn the history of Oa, the Guardians of the Universe, the Zamarons, and the Manhunters, visit the Green Lantern Corps Citadel and Coast City, and examine the equipment intrinsic to the Green Lantern Corps. Squarebound, 8 1/2-in. x 11-in., 96 pages, black and white with green spot color throughout. Cover price $10.00.

  • Issue #232
    DC Heroes Role Playing Reference Hardware Handbook SC (1987 Mayfair) #232

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    By Troy Denning. A Source book of gadgets with revised gadgetry rules for use with the DC Heroes role-playing game. Softcover, 8 1/2-in. x 11-in., 96 pages, B&W. Cover price $10.00.

  • Issue #1-1ST
    DC Heroes Role Playing Reference Superman Sourcebook SC (1987 Mayfair) 1-1ST

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    Module 233: "Superman Sourcebook"

  • Issue #263
    DC Heroes Role-Playing Game 2995 The Legion of Super-Heroes Sourcebook SC (1992 Mayfair) #263

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    DCHRPG #263 - By Tom Bierbaum and Mary Bierbaum. Year 2995: The Earth is governed by the Dominators, the United Planets are in financial ruin, a fanatical cult spreads its evil through the galaxy, and the Legion of Super-Heroes has been crushed... Or has it? This sourcebook is packed with vital information for Legion of Super-Heroes fans and DC HEROES Role-Playing Game players alike. Includes histories and game stats for dozens of playable and NPC characters. Softcover, 128 pages, B&W.

  • Issue #1-1ST
    DC Heroes Role-Playing Game A Titan Nevermore SC (1985 Mayfair) 1-1ST

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    1st printing.

    An exciting introduction to the world of DC Heroes.

    This Special Edition features a Titan's Challenge and is a solitaire module. Play as one of three different heroes - Nightwing, Starfire, or Wonder Girl - and try to stop a notorious plot. But watch out, the bad guys have Deathstroke the infamous Terminator on their side, so victory won't be easy.

    For use with the DC Heroes Role-Playing Game Universe.

    Softcover(Saddle-Stitched), 8 1/2-in. x 11-in., 32 pages, B&W.

  • Issue #299
    DC Heroes Role-Playing Game Batman Role-Playing Game SC (1989 Mayfair) #299

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    DCHRPG #299 - This extensive volume provides your imagination everything it needs to bring your favorite super-hero, his supporting cast, and enemies to life. Play as the Caped Crusader himself, Robin the Boy Wonder, Batgirl, even Commissioner Gordon and take on the diabolical Rogues of Gotham City - the Joker, Riddler, Penguin, Catwoman, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 192 pages, text with B&W(Blue) illustrations. Cover price $9.95.

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    $300 Knight Terrors: Batman #1 CGC 9.9 Graded Green Foil Variant DC Comics

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  • Issue #246
    DC Heroes Role-Playing Game Batman Sourcebook SC (1989 Matfair) #246

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    DCHRPG #246 - Includes: new statistics and background information for Batman, his allies and enmies; details on his equipment and vehicles; a one-on-one adventure pitting the Caped Crusader against one of his most dangerous adversaries; and complete maps of Gotham City, Wayne Manor, the Batcave, and the Wayne Foundation Building. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 96 pages, text with B&W(Blue) illustrations.

  • Issue #244
    DC Heroes Role-Playing Game Darkseid The Apokolips Sourcebook SC (1989 Mayfair) #244

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    DC Heroes Role-Playing Game: #244

    1st printing.

    By Scott Paul Maykrantz. Cover by Mike Mignola.

    This extensive volume provides your imagination everything it needs to bring your favorite super-villains, their supporting cast, and enemies to life.

    Play as the most sinister despot in the DCU, the dark god Darkseid, Kalibak the Cruel, Steppenwolf, Amazing Grace, Glorious Godfrey, and take on their goody two-shoes enemies the New Gods, Metron, Highfather, Orion, Lightray, Mister Miracle, and more!

    Includes maps and all the background information you'll need to set your game on the hellish world of Apokolips. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game.

    Softcover, 8 /2-in. x 11-in., 40 pages, Text (with B&W illustrations).

    Cover price $7.00.

  • Issue #0
    DC Heroes Role-Playing Game Hot Pursuit SC (1990 Mayfair) 0

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    "Hot Pursuit".

  • Issue #220

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    Module #220 - By Ray Winninger. For 5-7 characters generated using 1000-4000 Hero Points. Fight crime! Support justice! See the world! From the depths of a mystical dimension arises an ageless force of evil bent on earthly domination. Under the guidance of the Phantom Stranger, the Justice League International must learn the secrets of an ancient tome in order to forever seal the Vengeance Gate: a dimensional portal separating the realms of chaos and order? The race against deadly, arcane opponents is on - a journey to the corners of the globe - a harrowing adventure for the mightiest of heroes which begins... When A Stranger Calls! (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.

  • Issue #241
    DC Heroes Role-Playing Game Justice League Sourcebook SC (1990 Mayfair) #241

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    DCHRPG #241 - By Ray Winninger. Cover by Kevin Maguire and Joe Rubinstein. This extensive volume provides your imagination everything it needs to bring your favorite super-heroes, their supporting cast, and enemies to life. Play as the Guy Gardner, Captain Atom, even Red Tornado and Vixen and take on the diabolical likes of the Tattoed Man, Abra Kadabra, the Shadow Thief, the Shaggy man, T.O. Morrow, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 128 pages, text with B&W(Blue) illustrations. Cover price $12.00.

  • Issue #224

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    Module #224 - By Mark Acres. For 4-6 characters generated using 1000-2000 Hero Points. A diabolical plan unfolds! Khunds hold Matter-Eater Lad captive! As Khund forces raid three planets in Up territory, a duplicate Computo (the sentient computer) forges an alliance between the Khunds, the villain Tyr, and himself. These unrelated events comprise a plot to achieve universal conquest. But for whom? Who controls the pieces in this intricate gambit? (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.

  • Issue #0
    DC Heroes Role-Playing Game Mad Rook's Gambit SC (1987 Mayfair) 0

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    1st Printing. By David Martin. New York Destroyed. Metropolis in flames. Labyrinth Breached. Can even the Legion of Super-Heroes overcome the combined forces of Pulsar Stargrave, Quicksand, and Holdur? And, what possible role can the Time Trapper play? Softcover, 8.5" x 11", 32 pages, B&W.

  • Issue #203
    DC Heroes Role-Playing Game New Teen Titans Blood Feud SC (1985 Mayfair) #203

    Module #203 - By Jeff O'Hare. For 6-8 characters generated using 500-1000 Hero Points. A STAR Lab destroyed! Deadly A-30 gas stolen! The Brotherhood of Evil has struck! Meanwhile, the Titans are called upon to save a controversial world leader from assassination - his death could unleash violence across the globe. The Teen Titans must choose - recover the powerful gas or stop the assassination! There's more than meets the eye and the Titans are trapped in the midst of a BLOOD FEUD! Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.

  • Issue #202
    DC Heroes Role-Playing Game New Teen Titans HIVE SC (1987 Mayfair) #202

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    Module #202 - By Troy Denning. For 4-6 Characters generated using 500-1000 Hero Points. From admist shattered remnants arise new and powerful forces for evil. Revitalized by the villainous Nightlight, the Hierarchy of International Vengeance and Extermination has created the ultimate terrorist device - a weapon so awesome it powers itself from the energies of the very heroes who seek to destroy it. Can even the New Teen Titans defeat Nightlight's insidious plan for world domination and prevent the collective fall of Earth's mightiest heroes? It's a battle which spans the globe and breaches the stars - now begins the onslaught of a newly-energized H.I.V.E. Includes 12-page, 2-color map section detailing four entire H.I.V.E. bases.

  • Issue #229
    DC Heroes Role-Playing Game New Teen Titans Rigged Results SC (1987 Mayfair) #229

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    Module #229 - By Bruce Humphrey. For 4-7 characters generated using 500-1000 Hero Points. Tidal wave strikes New York! City plunged into chaos! As if flooding streets, blackouts, and looting aren't dangers enough, the news comes from the Mayor's Office: IN 24 HOURS, MANHATTAN MIGHT BE DESTROYED! It's up to your team to destroy the wave-maker first: IF you can find it...IF you can get to it...and IF you can...DEFEAT THE MASTERS OF DISASTER! Includes new stats for Kid Flash, Speedy, and Hawk; a special section for using mental and physical powers underwater; New Powers: Waterform, reach, and shake; and for the first time ever, stats for the Masters of Disaster! Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.

  • Issue #1-1ST
    DC Heroes Role-Playing Game Player's Manual SC (1985 Mayfair) 1-1ST

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    1st printing.

    Originally included with the DC Heroes Role-Playing Game (1985 Mayfair Games) Box Set, this manual contains all the information, tools, and rules for players to join the fight for justice in the DC Universe!

    For use with the DC Heroes Role-Playing Game Universe.

    Softcover(Saddle-Stitched), 8 1/2-in. x 11-in., 40 pages, B&W.

  • Issue #1-1ST
    DC Heroes Role-Playing Game SC (1993 Mayfair) 3rd Edition 1-1ST

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    3rd Edition - Item #267 - 1st printing. The Legend continues, and it's better than ever! From the skies of Metropolis to the back alleys of Gotham City, you can live the adventure of DC Comics as you play the DC HEROES Role-Playing Game. Take on the role of your favorite character, or create your own hero with unique powers and abilities. Either way, your imagination is your guide to exciting adventures in the DC Universe and beyond. This book contains all the rules needed to play, along with background information about the people and places of the DC Universe, and including essays by Robert Greenberger, Jack Kirby, Robert Kanigher, Neil Gaiman, Dan Jurgens, and Roger Stern. The DC HEROES RPG is fully compatible with all 2nd Edition products and features revised and optional rules, new powers, advantages, and drawbacks, and updated game statistics for many popular DC Comics characters, including Batman, Robin, Guy Gardner, Lobo, and the Joker. BONUS: This book also includes a special section detailing "The Death of Superman" and "The Reign of the Supermen", including information and game stats for Doomsday and the four new "Supermen." Softcover, 8 1/2-in. x 11-in., 184 pages, B&W.

  • Issue #256
    DC Heroes Role-Playing Game Swamp Thing Sourcebook/Adventure SC (1991 Mayfair) #256

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    DCHRPG #256 - By Ray Winninger. Based on the works by Len Wein, Berni Wrightson, and Alan Moore. This extensive volume provides your imagination everything it needs to bring your favorite swamp-hero, his supporting cast, and enemies to life. Play as Alec Holland the enigmaticSwamp Thing, John Constantine, or Abigail Arcane-Cable and take on the terrorfying likes of Anton Arcane, the Un-Men, the Floronic Man, Monkey King, vampires, werewolves and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Includes a full-length solitaire adventure. Softcover (Two Booklets), 64 pages (Total), Text (with B&W Illustrations). Cover price $9.95.

  • Issue #247
    DC Heroes Role-Playing Game The Atlas of the DC Universe SC (1990 Mayfair) #247

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    DCHRPG #247 - By Paul Kupperberg. From Aello to Zwen, Paradis Island to Apokolips, this sourcebook has all the locales and stats you need to challenge your players. Every corner of the of the DCU is yours to explore! Softcover, 208 pages, B&W. NOTE: May or may NOT include a full color map of Metropolis. Cover price $19.95.

  • Issue #215
    DC Heroes Role-Playing Game The Fearsome Five Fire and Ice SC (1986 Mayfair) #215

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    Module #215 - By Bruce Humphrey. Cover by George Perez. For 4-6 characters generated using 250-500 Hero Points. The Battle begins! An evil scientist strives to complete his ultimate, power-mad plan! A supremely savage alien criminal awaits his Earthly release! All this, and the Fearsome Five, too! Your Player Group must suffer severe Arctic climates and brave the frigid wilderness of the Canadian Klondikes in an adventure to the top of the world. You build your walls, only to see them crumble in a perilous land of... Fire and Ice! Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.

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    $100 George Perez Collection Copy CGC 7.5 DC Heroes Role Playing Game RPG Fire & Ice

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  • Issue #252
    DC Heroes Role-Playing Game The New Titans Sourcebook SC (1990 Mayfair) #252

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    DCHRPG #252 - Cover by Geaorge Perez. This extensive volume provides your imagination everything it needs to bring your favorite super-heroes, their supporting cast, and enemies to life. Play as the Robin the Boy Wonder, Wonder Girl, even Cyborg and Starfire and take on the diabolical likes of Deathstroke the Terminator, Doctor Light and the Fearsome Five, Brother Blood, Trigun, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 128 pages, text with B&W(Blue) illustrations. Cover price $9.95.

  • Issue #0
    DC Heroes Role-Playing Game The Otherwhere Quest SC (1990 Mayfair) 0

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    "Otherwhere Quest" - This is a solitaire adventure that allows you to play your favorite Green Lantern Hal Jordan, Guy Gardner, or John Stewart. You must find the clues that uncover the secret hiding place of the Harmony Beacon, but more importantly, you must prove yourself worthy of wielding its great power. Above all, you must hurry: only hours remain before the forces of darkness overwhelm the Otherwhere forever!

  • Issue #231
    DC Heroes Role-Playing Game The Outsiders Lights Camera Kobra SC (1987) 231

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    Module #231 - By Ray Winninger. For 4-7 characters generated using 500-1000 Hero Points. Are piratical props the only snakes in the Hollywood grass? Los Angeles-Lia Briggs (Looker) is only stealing scenes on the set of her first picture, Silent, Secret, Deadly when a giant gorilla sabotages the shooting and plunders an armored car... But monsters aren't in this movie!! Who is filching film fiends and subverting storylines for their crimes? Looker and the Outsiders are going to get to the bottom of this monkey business. All the world's a stage... and if the Outsiders can't puzzle out the pattern of theft, the director's final cry will be Lights Camera Kobra! (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.

  • Issue #257
    DC Heroes Role-Playing Game The World at War Sourcebook SC (1991 Mayfair) #257

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    DCHRPG #257 - By Ray Winninger. Cover by Kerry Gammill and Tom Palmer. This extensive volume provides your imagination everything it needs to bring your favorite heroes and super-heroes of World War II, their supporting cast, and enemies to life. Play as Sgt. Rock or one of the men in Easy Company, one of the Creature Commandos, GI Robot, the Losers, the Young Allies, the Justice Society of America, and many more and help take down the evil Axis once and for all! Includes maps and all the background information you'll need to set your game in the Golden Age of comics. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 /2-in. x 11-in., 128 pages, Text (with B&W illustrations).

  • Issue #1
    DC Heroes Role-Playing Game Who's Who in the DC Universe SC (1991 Mayfair) 1

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    #1 - "Who's Who in the DC Universe". Softcover, 9" x 11", 198 pages, B&W.

  • Issue #2
    DC Heroes Role-Playing Game Who's Who in the DC Universe SC (1991 Mayfair) 2

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    #2 - "Who's Who in the DC Universe". Softcover, 9" x 11", 198 pages, B&W.

  • Issue #3
    DC Heroes Role-Playing Game Who's Who in the DC Universe SC (1991 Mayfair) 3

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    #3 - "Who's Who in the DC Universe"

  • Issue #1-1ST
    DC Heroes Role-Playing Game World in the Balance SC (1992 Mayfair) 1-1ST

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    DCGRPG #259 - DC Heroes Role Playing Game (1992) is published by DC. Now you to can join your favorite heroes from the JLA and JLE as they race to save Superman, Green Lantern, and the world in the role playing adventure "World in the Balance." Includes maps, character stats, and other player modules. Softcover, 8 1/2-in. x 11-in., 100 pages, B&W.

  • Issue #0
    DC Heroes Role-Playing Game World's Finest Deadly Fusion SC (1990 Mayfair) 0

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    "Deadly Fusion" - The first match play adventure for use with the second edition of the DC Heroes Role-Playing Game and may be used with the first edition as well. It can be played with two to three players and includes: Statistics for Batman, Superman and two of their deadliest foes, a unique interactiver solitaire section where the player takes the role of a hero or villain, detailed maps and much, much more!

  • Issue #214
    DC Heroes Role-Playing Module Hex Escort to Hell SC (1986 Mayfair) 214

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    A Solitary Module #214. Its the 21st Century. You are surrounded by an alien and hostile world, yet you have survived; you have gained a reputation here as one who can hold his own. Now you, Jonah Hex, face the greatest challenge of your life as an Escort to Hell! Softcover, 8.5" x 11", 32 pages, B&W. Cover price $7.00.

  • Issue #209
    DC Heroes Role-Playing Module Superman Countdown to Armageddon (1986 Mayfair) 209

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    DC Heroes Role Playing Module (1986) features Superman in "Countdown to Armageddon." Written by Dan Greenberg. Cover art by Ed Hannigan. This is a one on one module for a player and a Game Master. Play along as the Man of Steel in an exciting adventure that pushes the hero to the limits of even his nigh-inexhaustible endurance. Can he discover the fiend behind this diabolical plot, save the world, and still make it to his 6:00 o'clock newscast as Clark Kent. Play this adventure and find out what it's really like to the Man of Steel. Includes instructions, Game Master time-line, history, non-playing characters stats, and maps. 40 pages, slick card-stock cover, black and white interior.

  • Issue #1-1ST
    DC Heroes Role-Playing Module The Joker Dream Machine SC (1986 Mayfair) 1-1ST

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    DCHRPG #228 -1st printing - Written by Mark Acres. Art by Denys Cowan and Marshall Rogers. Cover by Ed Hannigan. A module adventure for the DC Heroes Role Playing Game. Supports up to 6-8 characters generated using 500-1,000 Hero Points. When an insane man is transferred to Arkham Asylum babbling about a mysterious dwarf that can make dreams come, the doctors don't listen. The police don't listen. No one sane would listen to this raving lunatic. But the Joker is not sane, and he listens. He listens, he blieves, and he makes plans. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 32 pages, Text (with B&W illustrations). Cover price $7.00.

  • Issue #227
    DC Heroes Role-Playing Module Watchmen (1987 Mayfair) 227

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    Watchmen game for the DC Heroes Role-Playing system by Mayfair Games. Written by Dan Greenberg with illustrations (reprinted from the graphic novel?) by Dave Gibbons. 8.5-in. x 11-in.; black and white; 32 pages on white paper; cardstock covers. Number 227 on front cover. Cover price $7.00.

  • Issue #235
    DC Heroes Role-Playing Module Watchmen (1987 Mayfair) 235

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    Watchmen game for the DC Heroes Role-Playing system by Mayfair Games. Written by Dan Greenberg with illustrations (reprinted from the graphic novel?) by Dave Gibbons. 8.5-in. x 11-in.; black and white; 32 pages on white paper; cardstock covers. Number 227 on front cover. Cover price $7.00.

  • Issue #0
    DC Heroes Role-Playing Module Wheel of Destruction SC (1985 Mayfair) 0

    1st Printing. Can't Gotham take a joke? You wanted to spend a quiet evening at Wayne Manor, but your Bat-Signal flashed and it was time for Batman to fly into action! The police Commissioner has been kidnapped by the Joker. Now the foul fiend is using Gotham's landmarks like pawns in a devastating game. Can the Batman save these priceless landmarks from destruction? Or, will the city be forced to pay the Clown Prince of Crime? Softcover, 8.5" x 11", 32 pages, B&W. Cover price $6.00.

  • Issue #239
    DC Heroes Role-Playing Module Wonder Woman Strangers in Paradise SC (1988 Mayfair) #239

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    DCHRPG #239 - 1st printing. By Dan Greenberg and George Perez. Cover by George Perez. A Sourcebook and solitaire adventure featuring Wonder Woman - This extensive volume provides your imagination everything it needs to bring your favorite super-heroine, her supporting cast, and enemies to life. Play as Wonder Woman and defend Paradise Island against the likes of Darkseid, Cheetah, Silver Swan, Circe, and more! Includes maps and information on the Amazons of Themyscira, the Gods of Mt. Olympus, and a 32-page how-to-use booklet. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 64 pages (Main Source Book is 32 pages and how-to-use booklet is 32 pages), Text (with B&W illustrations).

  • Issue #205
    DC Heroes Role-Playing Reference Batman SC (1986 Mayfair) 205

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    DCHRPG#205 - 1st printing. This extensive volume provides your imagination everything it needs to bring your favorite super-hero, his supporting cast, and enemies to life. Play as the Caped Crusader himself, Robin the Boy Wonder, Batgirl, even Commissioner Gordon and take on the diabolical Rogues of Gotham City - the Joker, Riddler, Penguin, Catwoman, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Includes gaming maps of Wayne Manor and the Batcave! Softcover, 8 1/2-in. x 11-in., 80 pages, text with B&W(Blue) illustrations.

  • Issue #1-1ST
    DC Heroes Role-Playing Reference Legion of Super-Heroes SC (1987 Mayfair) 1-1ST

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    Volume 1 - 1st printing. DCHRPG #213 - From Brainiac 5 to Superboy, Cosmic Boy to Wildfire, this sourcebook has all the stats you need to play as your favorite DC heroes and villains from the 31st Century. Softcover, 96 pages, B&W. Cover price $10.00.

  • Issue #2-1ST
    DC Heroes Role-Playing Reference Legion of Super-Heroes SC (1987 Mayfair) 2-1ST

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    Volume 2 - 1st printing. "The World Book!" DCHRPG #216 - From Brainiac 5 to Superboy, Cosmic Boy to Wildfire, this sourcebook has all the stats you need to play as your favorite DC heroes and villains from the 31st Century. Softcover, 96 pages, B&W.