Guardians of the Galaxy Comic Books
Your best source for Guardians of the Galaxy comic books, including the 62 issue first Guardians of the Galaxy series that ran from 1990-1995, the 25 issue second Guardians of the Galaxy series that debuted in 2008, and the newest Guardians of the Galaxy series that kicked off March 2013.
Guardians of the Galaxy #1: Lone Star Comics Variant Cover
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Tags: DC Heroes Roleplaying Game (part Guide)Published Feb 2000 by West End Games.
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1st printing.
This travel guide features everything a visitor needs to survive in Gotham City after "No Man's Land." It offers a history of the city and descriptions of its neighborhoods and corporations. It also includes is information on the best activities, restaurants, and hotels that Gotham has to offer.
A great resource for comics and game fans alike! A supplement for the DC Universe Roleplaying Game.
Softcover, 5 1/2-in x 8 1/2-in., 144 pages, Text (B/W pictures with some color).
Cover price $15.00. -
Tags: DC Heroes Roleplaying Game (part HC01), Justice League/SocietyPublished Aug 2010 by Green Ronin Publishing.
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Book: 1 - 1st printing. "Heroes' Handbook!" Cover by Alex Ross. The DC Adventures Hero's Handbook is a complete super-hero RPG based on the award-winning Mutants & Masterminds system, allowing players to take on the role of legendary DC heroes or create their own original heroes! The Hero's Handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information. Join the neverending battle for truth and justice in the world's greatest super-hero universe, using the world's greatest super-hero role-playing game! Hardcover, 8 1/2-in. x 10-in., 256 pages, full color. Cover price $39.95.
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Tags: DC Heroes Roleplaying Game (part HC02), Justice League/SocietyPublished Sep 2011 by Green Ronin Publishing.
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Book: 2 - 1st printing. "Heroes and Villains: Volume 1!" Cover by Alex Ross. The DC Universe features a dazzling array of characters who have thrilled readers for generations. Now they come to life for tabletop gaming in DC Adventures Heroes &Villains! Volume I covers characters AK, from Abra Kadabra and Adam Strange through Kid Flash and Kobra, with each entry complete with game information, character details, and a full-color illustration from DC Comics' top artists. Heroes & Villains also includes entries on various teams, from the Justice League and Justice Society to the Injustice Gang and the Fearsome Five. With Heroes & Villains in-hand, you have a tremendous wealth of material for your DC Adventures games, all usable with the award-winning Mutants & Masterminds game system! Hardcover, 8 1/2-in. x 10-in., 320 pages, full color. Cover price $49.95.
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Tags: DC Heroes Roleplaying Game (part HC03), SupervillainPublished Apr 2012 by Green Ronin Publishing.
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Book: 3 - 1st printing. "Heroes and Villains: Volume 2!" Cover by Alex Ross. The DC Universe features a dazzling array of characters who have thrilled readers for generations. The two-volume Heroes & Villains set details more than 500 of those characters for use in your DC Adventures games, all featuring character stats fully compatible with the award-winning Mutants & Masterminds RPG. With Heroes & Villains in-hand, you will never lack for characters to use in your game; from heroic guest-stars and villainous foes, to heroes suitable as ready-to-play characters. You'll also have a comprehensive guide for modeling your own DC characters based on existing examples along with a collection of animals and monsters useful for mimics and shape-changers. It's the comprehensive guide to the heroes and villains of the DC Universe no fan should be without! This second volume covers characters from the League of Assassins and Legion of Super-Heroes to Zatanna and Zauriel! Hardcover, 8 1/2-in. x 10-in., 320 pages, full color. Cover price $49.95.
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Tags: DC Heroes Roleplaying Game (part HC04), Justice League/SocietyPublished Jun 2013 by Green Ronin Publishing.
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Book 4 - 1st printing. "Universe!" Cover by Alex Ross. The DC Universe is Yours to Explore! From the streets of Metropolis and Gotham to the thousands of space sectors patrolled by the Green Lantern Corps; from a swirl of stars held in a vast and mysterious hand to the distant reaches of the 853rd century and beyond: the DC Universe covers vast stretches of time and space. Home to 75 years of the greatest tales of comic book history, this universe is now yours as a setting for endless adventures. DC Adventures Universe is a comprehensive guide to the ultimate super hero setting, including information on numerous characters, creatures, and places - everything you need for the backdrop of your DC Adventures game. With Universe, you too can hold worlds in the palm of your hand! Hardcover, 8 1/2-in. x 12-in., 256 pages, full color. Cover price $39.95.
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Tags: DC Heroes Roleplaying Game (part 208)
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1st Printing - With the help of a kidnapped scientist, the new king Minos of Crete has developed a powerful device called the Prometheus Shield. Minos Claims that the shield will be used in restoring Crete to its former glory. U.S. Intelligence sources have linked him to some suspicious characters. Now, its up to you to go to Crete and find out just what the situation really is! Softcover, 8.5" x 11", 32 pages, B&W.
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Tags: DC Heroes Roleplaying Game (part 240)
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"City of Fear" - Features new rules for all speed-based characters, as well as complete stats and history of Wally West, from his days as Kid Flash to the present. New rules include details on the effects of the Speed Drug Velocity 9.
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Tags: DC Heroes Roleplaying Game (part 218)
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1st Printing - Warning Gamemasters: This is not a normal module! Expect bizarre Silliness. 8.5" x 11", 32 pages, B&W/Partial color. Cover price $7.00.
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Tags: DC Heroes Roleplaying Game (part 219)
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"Lines of Death".
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Tags: DC Heroes Roleplaying Game (part 204)
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1st Printing. Killer Frost and Parasite, held at a S.T.A.R. Lab for study, are in a desperate effort to escape. The Justice League of America races from its outpost at the JLA Satellite to foil the villains' furious attempt. Only Elongated Man remains behind, and while the JLA battles its foes on Earth, from high above in the satellite, the alarm sounds again. The JLA is under Siege. Includes maps of the Justice League Satellite and character descriptions for Red Tornado and Parasite. Softcover, 8.5" x 11", 32 pages, B&W. Cover price $6.00.
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Tags: DC Heroes Roleplaying Game (part 220)
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"When a Stranger Calls"
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Tags: DC Heroes Roleplaying Game (part 232)
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By Troy Denning. A Source book of gadgets with revised gadgetry rules for use with the DC Heroes role-playing game. Softcover, 8 1/2-in. x 11-in., 96 pages, B&W. Cover price $10.00.
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Tags: DC Heroes Roleplaying Game (part 233), Superman
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Module 233: "Superman Sourcebook"
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Tags: DC Heroes Roleplaying Game (part 263), Legion of Superheroes
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DCHRPG #263 - By Tom Bierbaum and Mary Bierbaum. Year 2995: The Earth is governed by the Dominators, the United Planets are in financial ruin, a fanatical cult spreads its evil through the galaxy, and the Legion of Super-Heroes has been crushed... Or has it? This sourcebook is packed with vital information for Legion of Super-Heroes fans and DC HEROES Role-Playing Game players alike. Includes histories and game stats for dozens of playable and NPC characters. Softcover, 128 pages, B&W.
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Tags: DC Heroes Roleplaying Game (part nn), Teen Titans
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1st printing.
An exciting introduction to the world of DC Heroes.
This Special Edition features a Titan's Challenge and is a solitaire module. Play as one of three different heroes - Nightwing, Starfire, or Wonder Girl - and try to stop a notorious plot. But watch out, the bad guys have Deathstroke the infamous Terminator on their side, so victory won't be easy.
For use with the DC Heroes Role-Playing Game Universe.
Softcover(Saddle-Stitched), 8 1/2-in. x 11-in., 32 pages, B&W.
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DCHRPG #299 - This extensive volume provides your imagination everything it needs to bring your favorite super-hero, his supporting cast, and enemies to life. Play as the Caped Crusader himself, Robin the Boy Wonder, Batgirl, even Commissioner Gordon and take on the diabolical Rogues of Gotham City - the Joker, Riddler, Penguin, Catwoman, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 192 pages, text with B&W(Blue) illustrations. Cover price $9.95.
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$300 Knight Terrors: Batman #1 CGC 9.9 Graded Green Foil Variant DC Comics Clicking on the links to the eBay listings shown above and then making a purchase may result in MyComicShop earning a commission from the eBay Partner Network.
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Tags: DC Heroes Roleplaying Game (part 246), Batman
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DCHRPG #246 - Includes: new statistics and background information for Batman, his allies and enmies; details on his equipment and vehicles; a one-on-one adventure pitting the Caped Crusader against one of his most dangerous adversaries; and complete maps of Gotham City, Wayne Manor, the Batcave, and the Wayne Foundation Building. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 96 pages, text with B&W(Blue) illustrations.
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DC Heroes Role-Playing Game: #244
1st printing.
By Scott Paul Maykrantz. Cover by Mike Mignola.
This extensive volume provides your imagination everything it needs to bring your favorite super-villains, their supporting cast, and enemies to life.
Play as the most sinister despot in the DCU, the dark god Darkseid, Kalibak the Cruel, Steppenwolf, Amazing Grace, Glorious Godfrey, and take on their goody two-shoes enemies the New Gods, Metron, Highfather, Orion, Lightray, Mister Miracle, and more!
Includes maps and all the background information you'll need to set your game on the hellish world of Apokolips. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game.
Softcover, 8 /2-in. x 11-in., 40 pages, Text (with B&W illustrations).
Cover price $7.00. -
Tags: DC Heroes Roleplaying Game (part 253)
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"Hot Pursuit".
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Tags: DC Heroes Roleplaying Game (part 241), Justice League/Society
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DCHRPG #241 - By Ray Winninger. Cover by Kevin Maguire and Joe Rubinstein. This extensive volume provides your imagination everything it needs to bring your favorite super-heroes, their supporting cast, and enemies to life. Play as the Guy Gardner, Captain Atom, even Red Tornado and Vixen and take on the diabolical likes of the Tattoed Man, Abra Kadabra, the Shadow Thief, the Shaggy man, T.O. Morrow, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 128 pages, text with B&W(Blue) illustrations. Cover price $12.00.
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Tags: DC Heroes Roleplaying Game (part 225)
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1st Printing. By David Martin. New York Destroyed. Metropolis in flames. Labyrinth Breached. Can even the Legion of Super-Heroes overcome the combined forces of Pulsar Stargrave, Quicksand, and Holdur? And, what possible role can the Time Trapper play? Softcover, 8.5" x 11", 32 pages, B&W.
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Tags: DC Heroes Roleplaying Game (part 203), Teen Titans
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Module #203 - By Jeff O'Hare. For 6-8 characters generated using 500-1000 Hero Points. A STAR Lab destroyed! Deadly A-30 gas stolen! The Brotherhood of Evil has struck! Meanwhile, the Titans are called upon to save a controversial world leader from assassination - his death could unleash violence across the globe. The Teen Titans must choose - recover the powerful gas or stop the assassination! There's more than meets the eye and the Titans are trapped in the midst of a BLOOD FEUD! Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.
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Tags: DC Heroes Roleplaying Game (part 202), Teen Titans
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Module #202 - By Troy Denning. For 4-6 Characters generated using 500-1000 Hero Points. From admist shattered remnants arise new and powerful forces for evil. Revitalized by the villainous Nightlight, the Hierarchy of International Vengeance and Extermination has created the ultimate terrorist device - a weapon so awesome it powers itself from the energies of the very heroes who seek to destroy it. Can even the New Teen Titans defeat Nightlight's insidious plan for world domination and prevent the collective fall of Earth's mightiest heroes? It's a battle which spans the globe and breaches the stars - now begins the onslaught of a newly-energized H.I.V.E. Includes 12-page, 2-color map section detailing four entire H.I.V.E. bases.
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Tags: DC Heroes Roleplaying Game (part 229), Teen Titans
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Module #229 - By Bruce Humphrey. For 4-7 characters generated using 500-1000 Hero Points. Tidal wave strikes New York! City plunged into chaos! As if flooding streets, blackouts, and looting aren't dangers enough, the news comes from the Mayor's Office: IN 24 HOURS, MANHATTAN MIGHT BE DESTROYED! It's up to your team to destroy the wave-maker first: IF you can find it...IF you can get to it...and IF you can...DEFEAT THE MASTERS OF DISASTER! Includes new stats for Kid Flash, Speedy, and Hawk; a special section for using mental and physical powers underwater; New Powers: Waterform, reach, and shake; and for the first time ever, stats for the Masters of Disaster! Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.
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1st printing.
Originally included with the DC Heroes Role-Playing Game (1985 Mayfair Games) Box Set, this manual contains all the information, tools, and rules for players to join the fight for justice in the DC Universe!
For use with the DC Heroes Role-Playing Game Universe.
Softcover(Saddle-Stitched), 8 1/2-in. x 11-in., 40 pages, B&W.
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Tags: DC Heroes Roleplaying Game (part 256)
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DCHRPG #256 - By Ray Winninger. Based on the works by Len Wein, Berni Wrightson, and Alan Moore. This extensive volume provides your imagination everything it needs to bring your favorite swamp-hero, his supporting cast, and enemies to life. Play as Alec Holland the enigmaticSwamp Thing, John Constantine, or Abigail Arcane-Cable and take on the terrorfying likes of Anton Arcane, the Un-Men, the Floronic Man, Monkey King, vampires, werewolves and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Includes a full-length solitaire adventure. Softcover (Two Booklets), 64 pages (Total), Text (with B&W Illustrations). Cover price $9.95.
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Tags: DC Heroes Roleplaying Game (part 247)
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DCHRPG #247 - By Paul Kupperberg. From Aello to Zwen, Paradis Island to Apokolips, this sourcebook has all the locales and stats you need to challenge your players. Every corner of the of the DCU is yours to explore! Softcover, 208 pages, B&W. NOTE: May or may NOT include a full color map of Metropolis. Cover price $19.95.
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Tags: DC Heroes Roleplaying Game (part 215), Teen Titans
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Module #215 - By Bruce Humphrey. Cover by George Perez. For 4-6 characters generated using 250-500 Hero Points. The Battle begins! An evil scientist strives to complete his ultimate, power-mad plan! A supremely savage alien criminal awaits his Earthly release! All this, and the Fearsome Five, too! Your Player Group must suffer severe Arctic climates and brave the frigid wilderness of the Canadian Klondikes in an adventure to the top of the world. You build your walls, only to see them crumble in a perilous land of... Fire and Ice! Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.
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$100 George Perez Collection Copy CGC 7.5 DC Heroes Role Playing Game RPG Fire & Ice Clicking on the links to the eBay listings shown above and then making a purchase may result in MyComicShop earning a commission from the eBay Partner Network.
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Tags: DC Heroes Roleplaying Game (part 252), Teen Titans
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DCHRPG #252 - Cover by Geaorge Perez. This extensive volume provides your imagination everything it needs to bring your favorite super-heroes, their supporting cast, and enemies to life. Play as the Robin the Boy Wonder, Wonder Girl, even Cyborg and Starfire and take on the diabolical likes of Deathstroke the Terminator, Doctor Light and the Fearsome Five, Brother Blood, Trigun, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 128 pages, text with B&W(Blue) illustrations. Cover price $9.95.
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Tags: DC Heroes Roleplaying Game (part 249)
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"Otherwhere Quest" - This is a solitaire adventure that allows you to play your favorite Green Lantern Hal Jordan, Guy Gardner, or John Stewart. You must find the clues that uncover the secret hiding place of the Harmony Beacon, but more importantly, you must prove yourself worthy of wielding its great power. Above all, you must hurry: only hours remain before the forces of darkness overwhelm the Otherwhere forever!
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Tags: DC Heroes Roleplaying Game (part 257)
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DCHRPG #257 - By Ray Winninger. Cover by Kerry Gammill and Tom Palmer. This extensive volume provides your imagination everything it needs to bring your favorite heroes and super-heroes of World War II, their supporting cast, and enemies to life. Play as Sgt. Rock or one of the men in Easy Company, one of the Creature Commandos, GI Robot, the Losers, the Young Allies, the Justice Society of America, and many more and help take down the evil Axis once and for all! Includes maps and all the background information you'll need to set your game in the Golden Age of comics. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 /2-in. x 11-in., 128 pages, Text (with B&W illustrations).
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3 days left Auction 1991 Mayfair Games DC Heroes World At War Sourcebook NOS Sealed Sgt Rock Clicking on the links to the eBay listings shown above and then making a purchase may result in MyComicShop earning a commission from the eBay Partner Network.
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Tags: DC Heroes Roleplaying Game (part 264)
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#3 - "Who's Who in the DC Universe"
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Tags: DC Heroes Roleplaying Game (part 259), Justice League/Society
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DCGRPG #259 - DC Heroes Role Playing Game (1992) is published by DC. Now you to can join your favorite heroes from the JLA and JLE as they race to save Superman, Green Lantern, and the world in the role playing adventure "World in the Balance." Includes maps, character stats, and other player modules. Softcover, 8 1/2-in. x 11-in., 100 pages, B&W.
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Tags: DC Heroes Roleplaying Game (part 250)
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"Deadly Fusion" - The first match play adventure for use with the second edition of the DC Heroes Role-Playing Game and may be used with the first edition as well. It can be played with two to three players and includes: Statistics for Batman, Superman and two of their deadliest foes, a unique interactiver solitaire section where the player takes the role of a hero or villain, detailed maps and much, much more!
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Tags: DC Heroes Roleplaying Game (part 214)
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A Solitary Module #214. Its the 21st Century. You are surrounded by an alien and hostile world, yet you have survived; you have gained a reputation here as one who can hold his own. Now you, Jonah Hex, face the greatest challenge of your life as an Escort to Hell! Softcover, 8.5" x 11", 32 pages, B&W. Cover price $7.00.
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Tags: DC Heroes Roleplaying Game (part 209), Superman
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DC Heroes Role Playing Module (1986) features Superman in "Countdown to Armageddon." Written by Dan Greenberg. Cover art by Ed Hannigan. This is a one on one module for a player and a Game Master. Play along as the Man of Steel in an exciting adventure that pushes the hero to the limits of even his nigh-inexhaustible endurance. Can he discover the fiend behind this diabolical plot, save the world, and still make it to his 6:00 o'clock newscast as Clark Kent. Play this adventure and find out what it's really like to the Man of Steel. Includes instructions, Game Master time-line, history, non-playing characters stats, and maps. 40 pages, slick card-stock cover, black and white interior.
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DCHRPG #228 -1st printing - Written by Mark Acres. Art by Denys Cowan and Marshall Rogers. Cover by Ed Hannigan. A module adventure for the DC Heroes Role Playing Game. Supports up to 6-8 characters generated using 500-1,000 Hero Points. When an insane man is transferred to Arkham Asylum babbling about a mysterious dwarf that can make dreams come, the doctors don't listen. The police don't listen. No one sane would listen to this raving lunatic. But the Joker is not sane, and he listens. He listens, he blieves, and he makes plans. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 32 pages, Text (with B&W illustrations). Cover price $7.00.
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Tags: DC Heroes Roleplaying Game (part 227)
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Watchmen game for the DC Heroes Role-Playing system by Mayfair Games. Written by Dan Greenberg with illustrations (reprinted from the graphic novel?) by Dave Gibbons. 8.5-in. x 11-in.; black and white; 32 pages on white paper; cardstock covers. Number 227 on front cover. Cover price $7.00.
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Tags: DC Heroes Roleplaying Game (part 235)
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Watchmen game for the DC Heroes Role-Playing system by Mayfair Games. Written by Dan Greenberg with illustrations (reprinted from the graphic novel?) by Dave Gibbons. 8.5-in. x 11-in.; black and white; 32 pages on white paper; cardstock covers. Number 227 on front cover. Cover price $7.00.
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Tags: DC Heroes Roleplaying Game (part 206)$10.00
1st Printing. Can't Gotham take a joke? You wanted to spend a quiet evening at Wayne Manor, but your Bat-Signal flashed and it was time for Batman to fly into action! The police Commissioner has been kidnapped by the Joker. Now the foul fiend is using Gotham's landmarks like pawns in a devastating game. Can the Batman save these priceless landmarks from destruction? Or, will the city be forced to pay the Clown Prince of Crime? Softcover, 8.5" x 11", 32 pages, B&W. Cover price $6.00.
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Tags: DC Heroes Roleplaying Game (part 239), Wonder Woman
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DCHRPG #239 - 1st printing. By Dan Greenberg and George Perez. Cover by George Perez. A Sourcebook and solitaire adventure featuring Wonder Woman - This extensive volume provides your imagination everything it needs to bring your favorite super-heroine, her supporting cast, and enemies to life. Play as Wonder Woman and defend Paradise Island against the likes of Darkseid, Cheetah, Silver Swan, Circe, and more! Includes maps and information on the Amazons of Themyscira, the Gods of Mt. Olympus, and a 32-page how-to-use booklet. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 8 1/2-in. x 11-in., 64 pages (Main Source Book is 32 pages and how-to-use booklet is 32 pages), Text (with B&W illustrations).
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DCHRPG#205 - 1st printing. This extensive volume provides your imagination everything it needs to bring your favorite super-hero, his supporting cast, and enemies to life. Play as the Caped Crusader himself, Robin the Boy Wonder, Batgirl, even Commissioner Gordon and take on the diabolical Rogues of Gotham City - the Joker, Riddler, Penguin, Catwoman, and more! These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Includes gaming maps of Wayne Manor and the Batcave! Softcover, 8 1/2-in. x 11-in., 80 pages, text with B&W(Blue) illustrations.
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Tags: DC Heroes Roleplaying Game (part 213), Legion of Superheroes
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Volume 1 - 1st printing. DCHRPG #213 - From Brainiac 5 to Superboy, Cosmic Boy to Wildfire, this sourcebook has all the stats you need to play as your favorite DC heroes and villains from the 31st Century. Softcover, 96 pages, B&W. Cover price $10.00.
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Tags: DC Heroes Roleplaying Game (part 216), Legion of Superheroes
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Volume 2 - 1st printing. "The World Book!" DCHRPG #216 - From Brainiac 5 to Superboy, Cosmic Boy to Wildfire, this sourcebook has all the stats you need to play as your favorite DC heroes and villains from the 31st Century. Softcover, 96 pages, B&W.
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Tags: DC Heroes Roleplaying Game (part 230), Supervillain
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DCHRPG: #230 - 1st printing. Cover by Karl Kesel. A Task Force X (a.k.a. The Suicide Squad) Sourcebook - This extensive volume provides your imagination everything it needs to bring your favorite super-heroes/villains, their supporting cast, and enemies to life. Play as the Deadshot, Nightshade, Captain Bommerang, Vixen, or Shade the Changing Man and take on the diabolical likes of Captain Cold, Javelin, Killer Frost, Parasite, and more! Includes maps and information on Belle Reve Prison. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game. Softcover, 40 pages, Text (with B&W illustrations).
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Tags: DC Heroes Roleplaying Game (part nn)
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1st printing. By Ray Winninger. Cover by Dave Gibbons. Along with character and equipment stats, the Watchmen sourcebook is presented in scrapbook format that provides additional background information on the Watchmen universe and its characters by way of newspaper articles, government documents, movie scripts, letters to and from family members of the heroes, and friends of the Watchmen and Minutemen that slowly reveals the larger story. Role play as Nite Owl, Dr. Manhattan, Rorschach, The Comedian, Silk Spectre, and more. These game rules work in conjunction with the award-winning DC Heroes Role-Playing Game 2nd system. Softcover, 128 pages, text with B&W(orange) illustrations. Cover price $10.00.
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Tags: DC Heroes Roleplaying Game (part 52002)Published Dec 1999 by West End Games.
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Includes Narrator's Screen and Book:
Narrator's Book - Includes all the information and rules a game master needs to run a DCU RPG campaign. Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 80 pages, B&W.
Narrator's Screen - This tri-fold cardstock pieces unfolds and reveals many references, notes, and rules to help the game master run his caimpiagn smoothly and quickly. Includes DC Universe Skill List, Comabt Basics, Damage Basics, stats, information, and so much more. Folded: 11-in. x 8 1/2-in. Unfolded: 33-in. x 8 1/2-in. Full color on 1 side, B&W on the other. -
Tags: DC Heroes Roleplaying Game (part JLASB)Published 1990 by West End Games.
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1st printing. By Mark Barnabo, Jack Emmert, Matt Forbeck, Fred Jandt, Steve Kenson, Chris McGlothlin, Michee Rose, Aaron Rosenberg, David Ross, Jim Spivey and Nikola Vrtis. Artwork by Anthony Castrillo, Steve Scott, Tom Grummett, Paul Pelletier and Howard Porter. Cover by Howard Porter and Drew Geraci. The JLA Sourcebook chronicles the past, present and future of the World's Greatest Super Hero Team and their most dangerous enemies. Inside, you will find: a history of the JLA from its inception to the current incarnation; the JLA bylaws, including what it takes to become a member of the team; descriptions of members of the first JLA team, the current JLA, and their heirs apparent, Young Justice; information on the allies of each of the JLA teams; a look at some of the greatest villains to plague the JLA; tours of each team's base and details on their favorite equipment; expanded and updated Manipulation power rules; guidelines for creating android characters; a discussion for Narrators on how to make adventures with super-hero heavyweights exciting and challenging; a new adventure spanning a half century and featuring the JLAs of multiple eras. Softcover, 160 pages, B&W. Cover price $19.95.