Dungeon (Magazine) comic books 1980 or later
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Vol.9 #3 - January/February 1995. Adventures for TSR Role-Playing Games. In this issue: Nbod's Room - Just one door, but lots of exits! Plus: Journey to the Center-of-the-World - A crater that holds the bones of a thousand generations! Also: Ailamere's Lair - The sage's deal is simple -- the more you learn about the dragon, the richer you get. And: The Witch of Windcrag - Guaranteed to ruffle your feathers! Plus: The Bandits of Bunglewood - No one will admit who the bandits really are. Also: The Last Oasis - When your shadow vanishes, it's too late! Cover price $3.95.
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Vol.9 #4 - March/April 1995. Adventures for TSR Role-Playing Games. In this issue: Spirits of the Tempest - Spirits bound and unbound conspire against you! Plus: Pakkililirr - Cut off, marooned, alone, a renegade struggles to survive! Also: Welcome to the Krypthome - Wild magic -- need we say more? And: The Hurly-Burly Brothers - Click, click, click, click. Plus: My Lady's Mirror - Seven years bad luck is just the beginning! Also: Laughing Man - Laughing all the way to the grave...and beyond. Cover by Scott Burdick. Cover price $3.95.
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Vol.9 #5 - May/June 1995. Adventures for TSR Role-Playing Games. In this issue: Spellbook Masquerade - Uncover masks beneath masks, and plots beneath plots. Plus: Clarshh's Sepulcher - Someone -- or something -- still waits within the catacombs! Also: A Serenade before Supper - Music to lull the most savage adventurer's heart. And: Elexa's Endeavor - And you thought Richard the Lionheart had trouble when he returned from the Crusades! Plus: Steelheart - Two great evils that go great together. Cover price $3.95.
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Vol.9 #6 - July/August 1995. Adventures for TSR Role-Playing Games. In this issue: Unhallowed Ground - Murder in the monastery! Plus: Fetch - A simple game of fetch leads to quite an adventure! Also: Fiends of Tethyr - Fiends are dangerous enough, but something even more dangerous plagues Tethyr. And: The Witch's Fiddle - If you ever thought musicians were temperamental, wait until you meet the critics! Plus: Redcap's Rampage - Rats, cats, and double-drats. Also: Eyes of the Iceborn - Fear is coldest when you face it alone. And: Dark Thane Macbeth - "Oftentimes, to win us to our harm, the instruments of darkness tell us truths." Cover price $3.95.
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Vol.10 #1 - September/October 1995. Adventures for TSR Role-Playing Games. In this issue: Savage Beast - This mom gives new meaning to the term "leftovers." Plus: Umbra - A custody battle in the Cage becomes a job for the PCs! Also: Tulips of the Silver Moon - When the citizens of Tangreen say, "Don't pick the flowers," they mean it. And: Sea Wolf - A pleasant little sea voyage turns deadly! Cover price $3.95.
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Vol.10 #2 - November/December 1995. Adventures for TSR Role-Playing Games. In this issue: Briocht - Don't mistake this wily dragon for a bookwyrm. Plus: Janx's Jinx - "Sick as a dog" takes on a whole new meaning! Also: A Watery Death - There's no place like home for a summoned elemental. And: The Bigger They Are - Sometimes it's the little things that get to you. Plus: Grave Circumstance - Take a first journey into the new lands of Athas! Also: The Land of Men with Tails - Explore the Dark Continent, meet strange new people, and...let them have you for dinner. Cover price $3.95.
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Vol.10 #3 - January/February 1996. Adventures for TSR Role-Playing Games. In this issue: To Cure a Kingdom - The king's question is, "Do you make housecalls?" Plus: Carcass Fracas! - This roadkill isn't as harmless as it looks! Also: The Rose of Jumlat - In the desert, old hatreds die hard. And: The Murder of Maury Miller - Only two things in life are certain. Plus: Cloaked in Fear - Don't be afraid of the dark -- be afraid of what's in it. Cover price $4.95.
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Vol.10 #4 - March/April 1996. Adventures for TSR Role-Playing Games. In this issue: Caveat Emptor - Sometimes you should be afraid to visit the dentist. Plus: A Bad Batch of Brownies - The brownies would have been fine, except for the addition of one unexpected ingredient! Also: Challenge of Champions - You, too, can be a contestant on...Adventuring Gladiators? And: The Ghost of Silverhill - The story tells of a king's ransom of silver. But what restless spirit haunts those hills? Plus: The Baron's Eyrie - Sometimes the adventure comes to you. Cover price $4.95.
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Vol.10 #5 - May/June 1996. Adventures for TSR Role-Playing Games. In this issue: Seeking Bloodsilver - You must brave the perils of the Shadow World to keep a tighmaevril weapon from the wicked clutches of the Gorgon! Plus: The Mother's Curse - It's a blessed event only if you can end the curse in time! Also: Wedding Day - It's up to you to make sure this is the happiest day of their lives -- not the most embarrassing! And: Voyage of the Crimpshrine - "Just sit right back, and you'll hear a tale, a tale of a fateful trip..." Cover price $4.95.
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Vol.10 #6 - July/August 1996. Adventures for TSR Role-Playing Games. In this issue: Shards of the Day - Seek the scattered pieces of a powerful magical item in the Night Below. Plus: Nemesis - Heads will roll if our heroes can't find a quartet of stolen swords. Come to think of it, heads will likely roll anyway. Also: Centaur of Attention - You have to see a man about a...er, never mind. And: IASC - There's something rotten in the highlands! Cover price $4.95.
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Vol.11 #1 - September/October 1996. Adventures for TSR Role-Playing Games. In this issue: Jigsaw - The legacy of Dr. Frankenstein lives on as the handiwork of a rash young scientist responds in an unexpected manner! Plus: Storm Season - Bizarre thunderstorms in the city of Arabel are only the beginning. Who is killing all the city's mages? Also: To Save a Forest - A terrible curse has blighted Emory Wood. Of course you can find a cure...but can it be in time? And: Night Swarm - It's not the heat, it's the humidity. Cover price $4.95.
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Vol.11 #2 - November/December 1996. Adventures for TSR Role-Playing Games. In this issue: Dragon's Delve - The dwarves of Underduin and Thunderdelve have made some new friends...and enemies. Plus: Blood on the Plow - Beat your swords into plowshares. Also: Grimjaws - The Vast Swamp is a most unnatural habitat. And: The Rat Trap - Carn Perrin needs an exterminator! Plus: Wild in the Streets - Be kind to animals...or else! Also: Esmerelda's Bodyguard - "Go away, or I shall taunt you a second time!" And: The Ghost at Widder Smithers' - Can you stop the haunting before tea? Cover price $4.95.
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Vol.11 #3 - July/August 1997. Adventures for TSR Role-Playing Games. Wizards of the Coast begins publication. In this issue: Hunt for a Hierophant - The only man who can stop the amphibian horde needs a wake-up call! Plus: Gnome Droppings - Out-of-this-world adventure! Also: Huzza's Goblin O'War - A short encounter with a most unusual boarding party! And: Blood & Fire - The Land of Fate is known for its hot sands and fiery passions. You must survive both to restore order to the city. Plus: Invisible Stalker - Don't you wish they'd stay dead? Also: Beauty Corrupt - Who put the dip in diplomat? Cover price $4.95.
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Vol.11 #4 - September/October 1997. Adventures for TSR Role-Playing Games. In this issue: Grotto of the Queen - The Lantanese have lost their magical ship, but they aren't willing to fight for it. That's where your heroes come in! Plus: Bzallin's Blacksphere - Solve the riddle of Bzallin's blacksphere...or learn the true meaning of urban renewal. Also: Last Dance - If she's not careful, you may really have two left feet! And: The Mad Chefs of Lac Anchois - Upset these big chefs, and you may find your name on the menu! Cover price $4.95.
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Vol.11 #5 - November/December 1997. Adventures for TSR Role-Playing Games. In this issue: Knight of the Scarlet Sword - Pay your taxes or go to jail -- and don't even think about using magic! Plus: Flotsam - Sometimes, things are not what they seem. Also: The Ice Tyrant - A band of renegades needs your help to defeat an evil overlord! And: Reflections - Sleepwalking can be dangerous in the town of Abberdale. Plus: The Unkindness of Ravens - If the ravens die, Crawford Manor falls! Also: The Beast Within - A lonely cottage hides a dreadful secret! Cover price $4.95.
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Vol.11 #6 - January/February 1998. Adventures for TSR Role-Playing Games. In this issue: Enormously Inconvenient - A careless mage has accidentally created a very large problem! Plus: Avenging Murik - Nothing's more dangerous than a vengeful dwarf -- except, perhaps, a greedy one. Also: The Sunken Shadow - The sea has many perils. Are the treasures of a sunken pirate ship worth the risk? And: Swing Shot! - A rickety rope bridge is the least of your problems! Plus: Operation Manta Ray - Immurk's Hold is home to thousands of pirates...and one Sembian spy. Also: The Petrifying Preistess - The Eyes of Death are upon you! And: Orange and Black - Cursed is the beast that stalks the Black Forest! Cover price $4.95.
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Vol.12 #1 - March/April 1998. Adventures for TSR Role-Playing Games. In this issue: Witches' Brew - Black cats, witches, ghosts, and goblins! Plus: Eye of the Storm - Something wicked this way comes! Also: Training Ground - Enter the dungeon of the Netherese mage! And: The Little People - Not all leprechauns are lucky. Plus: Falls Run - Every town has its dark secrets. This town has something worse! Also: Uzaglu of the Underdark - The guardians of the Kraal Nexus don't take kindly to intruders! Cover price $4.95.
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Vol.12 #2 - May/June 1998. Adventures for TSR Role-Playing Games. In this issue: The Artist's Loving Touch - This sculptor's handiwork has a life all its own! Plus: Convergence - Rival stellar nations engage in perilous scientific pursuits. Also: One Winter's Night - Danger in the Dead of Winter! And: The Trouble with In-Laws - A golden locket is your first clue to finding a merchant's kidnapped daughter! Plus: Al Kandil - A genie's lamp is a rare prize, indeed. Now that you have one, what will you wish for? Also: Stepping Stones - Unearth the legends and lost treasures of the Murkstone Hills! And: By Merklan's Magic - The wizard might be dead, but his wand certainly isn't! Cover price $4.95.
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Vol.12 #3 - July/August 1998. Adventures for TSR Role-Playing Games. In this issue: Slave Vats of the Yuan-Ti - Strange things are a-slither in Wolfhill House! (The first adventure in the Mere of Dead Men series.) Plus: Challenge of Champions II - Competition always brings out the best -- and worst -- in adventurers! Also: Stumping the Party - Drop in for a quick bite! And: Sleep of Ages - The forces of good, evil and neutrality clash beneath the Omlarandin Mountains! Cover price $4.95.
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Vol.12 #4 - September/October 1998. Adventures for TSR Role-Playing Games. In this issue: An Undead Army Haunts the Underdark; Close Encounters of the Scaly Kind; Face the Terror Beneath the Waves; The Art of Dodging Boulders; Familiar Dilemmas; Map of Mystery. Plus: Free Dungeons & Dragons Fast-Play Game. Cover price $4.99.
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Vol.12 #5 - November/December 1998. Adventures for TSR Role-Playing Games. In this issue: Out of This World Island Trouble; The Haunting of Holk House; Gothic Horror; Rhino Rampage; Terrible Tomb Pirates. Plus: Free Dungeons & Dragons Fast-Play Game. Cover price $4.99.
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Issue #72
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Vol.12 #6 - January/February 1999. Adventures for TSR Role-Playing Games. In this issue: Making Waves; Vampires of the Mere; Bodysnatching 101; The House of Bones; Manticore Mayhem. Plus: Free Dungeons & Dragons Fast-Play Game. Cover price $4.95.
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Issue #73
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Vol.13 #1 - March/April 1999. Adventures for TSR Role-Playing Games. In this issue: Awake the Dead; The Wild, Wild Coast; Celtic Rocks; Spritely Statuary; A Dog's Life. Cover price $4.95.
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Issue #74
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Vol.13 #2 - May/June 1999. Adventures for TSR Role-Playing Games. In this issue: The Scourge of Scalabar - An undersea menace has the merchants of Scalabar up in arms! Plus: First People - A mysterious new world awaits you just beyond the mountains! Also: Night of the Bloodbirds - Winged marauders are preying on the local cattle, but who is controlling these bloodsucking bandits? And: Preemptive Strike - Brave heroes face unfriendly fire as the war in Lungardy takes to the skies! Cover by Tony Szczudlo. Cover price $4.95.
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Vol.13 #3 - July/August 1999. Adventures for TSR Role-Playing Games. In this issue: Non-Prophet Organization - Dreams become reality as a sinister prophecy unfolds! Plus: The Amulet and the Underdark - A symbol of peace falls into the wrong hands...and brave heroes are needed to win it back! Also: The Forgotten Man - One man's destiny -- and the fate of the realm -- is in your hands! And: Into the Nest of Vipers - A Priest of Talona has concocted the deadliest poison, and this Assassins' Guild is willing to kill for it! Cover price $4.95.
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Vol.13 #4 - September/October 1999. Adventures for TSR Role-Playing Games. In this issue: The House on the Edge of Midnight - Tragedy haunts the Ramsay family and all who stumble into their domain! Plus: A Day at the Market - From horned behemoths to belching blobs, this market's full of wonders. Also: Mertylmane's Road - A cold death awaits you in Kaloria's arctic wasteland! And: Crusader - The search for a paladin's sword leads to a wizard's trap-laden lair! Plus: Earth Tones - Not all music soothes the savage beast. Also: Fruit of the Vine - An old friend needs help with some housecleaning and gardening. Cover price $4.95.
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Vol.13 #5 - November/December 1999. Adventures for TSR Role-Playing Games. In this issue: Visiting Tylwyth - A spurned witch and her kobold henchmen make life difficult for poor Uncle Tylwth! Plus: A Feast of Flesh - Visit an idyllic village with some dreadfully boring problems. Also: Wind Chill - A howling wind beckons travelers to a quick and painful death! And: Ex Keraptis Cum Amore - If you think the legacy of Keraptis ended with White Plume Mountain, think again! Plus: Stage Fright - It's all in the delivery. Also: To Walk Beneath the Waves - Danger rises from the deep! Cover price $4.95.
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Vol.13 #6 - January/February 2000. In this issue: Lear the Giant King - The storm to end all storms heralds this epic tale of love, woe, madness and betrayal! Plus: Veiled Threats - The baron has an important quest for you! Also: Peer Amid the Waters - The nixies have found something strange in their lake! And: Unexpected Guests - Need a safe place to spend the night? Plus: Trial of the Frog - Becoming the Tribe Mother's concubine is no simple task! Also: The Winter Tapestry - A tapestry holds clues to a dead dragon's hoard, but only the boldest heroes can penetrate the dragon's icy lair! And: Deepstrike - Grab your flippers and your speargun -- you're goin' fishing! Cover price $4.95.
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Vol.14 #1 - March/April 2000. In this issue: Keep for Sale - "I am offering to sell the deed to my keep for a modest sum," claimed the dwarf. "However, there is some risk involved." Plus: The Best-Laid Plans - The criminal exploits of Bruiser Holloway are cut short by a string of bad luck and a band of fledgling heroes! Also: Bad Seeds - A brief stopover at the Hawk's Shadow Inn turns into an unforgettable encounter with the Enclave of the Twisted Root! And: Cloudkill - Nature clashes with industry when a noxious cloud threatens the Sky Realm! Plus: The Akriloth - One year after Iakhovas' rampage across the Sea of Fallen Stars, the mer-city of Voalidru remains in the clutches of evil! Cover price $4.95.
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Vol.14 #2 - May/June 2000. In this issue: Fortune Favors the Dead - Finding the lost treasure of Salamanca is easy. Retrieving the map -- now that's hard! Plus: The Frothing Miscreant - An ill-tempered gnome takes revenge to new heights and proves to the world that he's no small threat! Also: Challenge of Champions III - Your honor and reputation are at stake. Are you bold enough to test your adventuring acumen against the best of the best? And: Sarfion's Collection - The Academy of Arcane Arts is looking for new members. Plus: A Head for Business - The hunt begins for an elusive arms dealer and his mysterious associate! Also: The Trouble with Trillochs - The necromancer is dead, but his handiwork lives on! And: The Scar - To defeat the orcs, you must first escape the orcs! Cover price $4.95.
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Vol.14 #3 - July/August 2000. Exploring the Underdark - Evil Watches with Many Eyes; Special Features - Defeat the Dragons Deep, Save a City in Turmoil, Restore the Fallen Temple, Survive the Guild of Ghouls; Free Poster Map - The Sleeping Dragon Inn. Cover price $4.95.
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Vol.14 #4 - September/October 2000. Hell Hath No Fury Like a Demon Scorned; Scoundrels of Sherwood Forest; Burning Desire vs. Legions of Fire; What's Wrong in Brookhollow?; New Submission Guidelines - Tips to Getting Your Adventure Published; Free Sherwood Campaign Poster Map. Cover price $5.99.
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Vol.14 #5 - November/December 2000. Mysterious Deaths in London; Barbarian King's Tomb Unearthed; Scientists Create Millexium Mouther; Ancient City Discovered Beneath the Ice; Raging Goblins Steal Magic Sword. Cover price $5.99.
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Vol.14 #6 - January/February 2001. Official Dungeons & Dragons Adventures. In this issue: The Harrowing - One sacrifice could spell the end of Lolth's supremacy in the Demonweb and the beginning of a whole new order! Plus: Demonclaw - A wizard's hideous transformation spells trouble for the kingdom of Nyrond! Also: The Dying of the Light - Sharpen your stakes and shine your mirrors -- the hunt begins at dawn! And: Dungeon of the Fire Opal - Was it destiny or something worse that destroyed the Order of the Opal Fist? Plus: Armistice - The war in the mountains might be over, but there's still one more enemy to fight. Cover price $5.99.
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Vol.15 #1 - March/April 2001. Official Dungeons & Dragons Adventures. Druids Vow to Save the Monsters - New Wilderness Module; Copper Mine Seized by Troglodytes - New Low-Level Dungeon; Reclusive Giants Raise Evil Chickens - New Side Trek Scenario; Panic Grips Citizens of Narwell - New Underdark Terrors; 34 Monstrous Game Tokens. Cover price $5.99.
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Vol.15 #2 - May/June 2001. Official Dungeons & Dragons Adventures. Tracy Hickman's Anvil of Time; Thomas Harlan's Mysterious Ways; Richard Baker's Rana Mor; Stormdancers: Rage on the Mount; Map of Mystery: The Pharaoh's Shrine; Special Feature: Adventure Design Guide; 26 D&D Game Monster Tokens. Cover price $5.99.
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$8.00
$8.00
$7.20
$7.20
Vol.15 #3 - July/August 2001. Official Dungeons & Dragons Adventures. In this issue: The Raiders of Galath's Roost - The secret to the raiders' sinister plot lies amid the ruins of a forlorn keep! Plus: The Cradle of Madness - Madness grips the Danwick family and threatens to awaken a sleeping god! Also: Glacier Season - A half-Dragon exile seeks revenge against his draconic father, and you're drawn into the feud! And: Valley of the Snails - What strange fate befalls creatures that trespass in the valley of the Slithering Snails? Plus: The Shalm's Dark Song - A roadside sanctuary turns into a roadside diner. And: Free CD with bonus adventures! Cover price $5.99.
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Vol.15 #4 - September/October 2001. Official Dungeons & Dragons Adventures. This Issue: Ancient Keep Doorway to Lost Empire - Secrets of the Netherese; Merchant Attacked in Athkatla - Super City-Based Adventure; Giants Force Slaves to Craft Pottery - New Side Trek Adventure; Secret Key Leads to Lost Treasure - Dungeon of Planar Perils. Cover price $5.99.
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Vol.15 #5 - November/December 2001. Official Dungeons & Dragons Adventures. Harpy Terrorizes Town in Turmoil - A Tale of Two Outcasts; Eta on Strike: Executions Halted - Adventure in Rokugan Awaits; Bloody War Rages in Ovotsk - Red Sails Campaign Module; Soul-Sucking in Sterich; Deadgate Rises as Heads Fall - High-Level Head Hunt; Exclusive Oriental Adventure. Cover price $5.99.
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Vol.15 #6 - January/February 2002. Official Dungeons & Dragons Adventures. In this issue: The Elfwhisper - Elves and forests don't always get along! Plus: Totentanz - Even death cannot keep the citizens of Luzern from dancing in the street! Also: Prey for the Tyrinth - She lives in the depths. She lives in the darkness. She lives to kill! And: Tears for Twilight Hollow - A paladin's demise brings pain and despair to the village of Twilight Hollow! Plus: Free Polyhedron d20 game! Cover price $5.99.
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Vol.16 #1 - March/April 2002. Rage Against the Machines - New Half-Machine Template; Challenge of Champions IV - An Adventure for Any Level; Devil vs Deva - High-level Side Trek; Exclusive Modern Horror Game Inside; 32 Maps and Diagrams; plus Critical Threats, Maps of Mystery and more. Cover price $5.99.
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Vol.16 #2 - May/June 2002. Official Dungeons & Dragons Adventures. In this issue: Interlopers of Ruun-Khazai - An ancient githyanki stronghold is ripe for the picking -- or is it? Plus: The Swarm - It's never too late to savor the sweet taste of revenge! Also: Return of the Blessed Damozel - A restless spirit pleads for a troubled soul to mend his ways. And: The Razing of Redshore - Can the city of Redshore be saved from utter destruction? Plus: Polyhedron Flipbook. Cover price $5.99.
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$4.80
Vol.16 #3 - July/August 2002. Official Dungeons & Dragons Adventures. In this issue: Vanity - An ancient temple's guardian hides the secret of one man's great hubris! Plus: The Statue Gallery - A room full of statues is almost always a sign of trouble -- this one is no different! Also: Swamp Stomp - Something has the peaceful Broken Axe Clan of lizardfolk riled up! And: The Storm Lord's Keep - The Storm Lord's daughter has been slain, and no force in the world can keep him from his vengeance! Plus: Polyhedron Flipbook "Thunderball Rally" d20 game. Cover price $5.99.
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September/October 2002. Official Dungeons & Dragons Adventures. Paizo takes over publication, drops Volume and Number, switches to issue number only. In this issue: Bloodlines - The long-forgotten monastery to the lord of winds hides a secret of immense evil! Plus: The Last Hunt - Lord Algen rides again, but can he survive his final quest without aid? Also: The Excavation - The fall of a blackguard's tower left a little something behind for the unwary to discover. And: Worms in the Exchequery - A mysterious order of thieves have stolen the Infanta's jewels, but all those who have faced them have perished! Plus: Spiral of Manzessine - Few can imagine a prison more terrifying than one run by illithids! Cover price $7.99.
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November/December 2002. Official Dungeons & Dragons Adventures. Sex, Drugs & Demon Lords - Sealed Book of Vile Darkness Adventure (Mature Content); Four-Armed Bodysnatchers Stole My Wizard; Bloodlust - Unleash the Beast; Giant Robot Invasion - Complete d20 Mini-Game Inside; 23 Monster Tokens + 2 New Critical Threats. Cover price $7.99.
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January/February 2003. Official Dungeons & Dragons Adventures. Blood, Sweat & Cheers; Lair of the Infidel; Rekindle the Sentinel Flame; Dragon Turtle, Ahoy!; Giant Gladiator 2-Sided Poster Map; Live the Savage Side of Science. Cover price $7.99.
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March/April 2003. Official Dungeons & Dragons Adventures. In this issue: Blind Man's Bluff - A pair of mountain dwarves plead for the rescue of their compatriots from a deadly ettin-wight! Plus: Heart of the Iron God - A 185-foot metal monstrosity has appeared out of the ocean to terrorize the coast! Also: Life's Bazaar - The Adventure Path begins! And: Demonblade - The legendary demonblade has resurfaced and claimed the prince of Manderaun! Cover price $7.99.
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May 2003; Becomes Monthly. Official Dungeons & Dragons Adventures. Blood & Beauty - The Adventure Path Continues; Ravenous Vampires, Zombie Pigs; 100% More Ninjas; 31 Fearsome Fiend Folio Foes; On the Flipside - Star Wars, Living Greyhawk, D20 Modern; plus New Monster, New Template, Definitive d20. Cover price $6.99.
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June 2003. Official Dungeons & Dragons Adventures. 5 Adventures in One - Lich Hunt, Frost Giant Roundup, Play with Fire, Deep Sea Druid, Chaos from Beyond; Critical Threats - Colossal Crypt, Asphyxiating Assassin; Maps of Mystery - Limbo Monastery, Temple of Arcane Lore; Free 3D Throne Room; Zoinks - Rock, Meddle, Solve Crime on the Flip; plus d20 Industry News, Downer & Introducing Mt. Zogon. Cover price $6.99.
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Dungeon (Magazine) #100
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July 2003. Official Dungeons & Dragons Adventures. Slay or Serve - Incursion; Lich-Queen's Beloved Super Adventure; Knights of the Lich-Queen Mini-Game; Flame Returns; Exclusive Draconomicon Preview; Featuring Peter Adkison, Richard Baker, Andy Collins, Monte Cook, Michael Kortes, Christopher Perkins, Jonathan Tweet, Skip Williams, and a Mini-Game by James Wyatt. 180-Page Super-Spectacular. Cover price $6.99.