Accelerate (2000) comic books
-
Published Aug 2000 by DC/Vertigo.$2.50
$2.50
Written by Richard Kadrey. Art and covers by the Pander Bros. What is life like when you were never supposed to be born but society lets you live anyway ? registered a loser while still in the womb? Your life is terminal low-res, the cheap chrome peeling off a stolen Saturday Night Special. And since you'll never be "normal," you and your only friends ? other Vodka-Plus-swilling, Sky Saw-sniffing losers like yourself ? are so rejected that you're not even considered human but Da Jui: "hungry ghosts." Moving through the neon-wrapped, scorching-hot wasteland that is future L.A., you hunt for the great escape ? the drug known as Accelerate ? and the secret that lies beyond it. In the world of ACCELERATE, the unwanted group together in loosely organized gangs (because no one wants to be caught alone doing crimes) of ultra-high IQ info-fetishists. And if you're one of the very smart, the very crazy or the very lucky, you just might get to the top of the food chain: the Flash Tribes. ACCELERATE tells the story of one of these Flash Tribe wannabes: Marne, a girl who's lost the love of her life to the stone-killer cops in the DMZ. Totally ignored by her worker-drone, space-junk-addicted parents, Marne seeks refuge in a company of misfits: Bones, as hard-hitting as you can be when you're born with no arms; Pirate Jenny, a ultra-hardcore net-sex dancer; and Mint Maguro, a fresh-faced kid with silicon-chipped teeth and refried carnitas for brains. Marne's quest for Accelerate begins on the anniversary of her boyfriend's murder when she receives a fax ? from his corpse. Marne spends the next 48 hours ripping through neo-L.A., from scaling underground tunnels and breaking into gated utopian communities, to operating giant robotic suits and playing hardball with the High Priests of the Digital Age. It's all part of her frantic, white-knuckle effort to gain access to the Flash Tribe and locate her boyfriend...or what's left of him. MATURE READERS. Cover price $2.95.
-
Published Sep 2000 by DC/Vertigo.$2.50
$2.50
WRITTEN BY RICHARD KADREY; ART AND COVER BY THE PANDER BROS. Teens never meant to be born travel through the future world of Neo-L.A. in search of a "Great Escape" as the miniseries continues. After her mind-expanding trip on Accelerate, Marne searches for her partners in crime and delves into the truth about her ghost-in-the-machine boyfriend. But, in a world where everything is for sale, the truth doesn't come cheap, and Marne must undertake a major heist to buy the information she needs from the radiation-scarred High Priests of the digital age. MATURE READERS FC, 32 PG. (2 OF 4) Cover price $2.95.
-
Published Oct 2000 by DC/Vertigo.$2.50
WRITTEN BY RICHARD KADREY; ART AND COVER BY THE PANDER BROS. Teens never meant to be born travel through the future world of Neo-L.A. in search of a "Great Escape" as the miniseries continues. Secrets erupt in utopia as the ultimate heist takes a nasty turn. Marne and Bones are caught by a super-rich cop whose relationship to them proves both shocking and deadly. What follows is a chase through toxic-rain-stained streets, the smoldering underground and cyberspace, and someone's not going to make it to the finish line. MATURE READERS FC, 32 PG. (3 OF 4) Cover price $2.95.
-
Published Nov 2000 by DC/Vertigo.$2.50
$2.50
WRITTEN BY RICHARD KADREY; ART AND COVER BY THE PANDER BROS. The high-velocity conclusion to the gripping 4-part miniseries. Marne is waging both real and virtual combat against the heavily-armed forces of the LAPD in a gigantic VR robot suit. With the aid of the über-hackers of the Flash Tribe, she fights to keep her friends alive while exposing a traitor in the Tribe's midst. Marne will be forced to choose between love and death as she learns that sometimes you must lose the battle in order to win the war. MATURE READERS FC, 32 PG. (4 OF 4) Cover price $2.95.