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Vermillion (1996) comic books

  • Issue #1
    Vermillion (1996) 1
    Published Oct 1996 by DC.

    Cover by Mike Kaluta. "Starlight Drive, Part One." Part 1 of 7. Story by Lucius Shepard. Art by Al Davidson. There is no universe any longer. There is only the city of Vermillion, and it is light years long. Johnathan Cave is the only being alive that remembers how it used to be. Looking back, he remembers traveling on his fathers ship, The Marcus Garvey. A life of hedonism and pleasure leads Cave to encounter a religious group called The Order. His brother has joined this strange cult of machine/human hybrids. And here Johnathan Caves troubles begin. 32 pages. Full color. Cover price $2.25.

  • Issue #2
    Vermillion (1996) 2
    Published Nov 1996 by DC.

    Cover by Mike Kaluta. "Starlight Drive, Part Two." Part 2 of 7. Story by Lucius Shepard. Art by Al Davidson. Travel through interstellar space can be strange. One jump by the Marcus Garvey creates an "immaculate", a completely pure being created out of nothing. This being and Johnathan Cave seem strangely drawn to each other. Unfortunately Johnathans brother Daniel is attracted too, but his feelings towards the newcomer verge on the homicidal. 32 pages. Full color. Cover price $2.25.

  • Issue #3
    Vermillion (1996) 3
    Published Dec 1996 by DC.

    Cover by Mike Kaluta. "Starlight Drive, Part Three." Part 3 of 7. Story by Lucius Shepard. Pencils by Al Davidson. Inks by Kim DeMulder. The Immaculate, now named Ildiko, grows more and more self aware. In a trance, she tells Johnathan about a race called the IntilImani who have evolved to such a degree that they could control reality. Is this how the city of Vermillion came into being? Johnathan has no time to ponder this as Ildiko leads him into another reality to prove her story. 32 pages. Full color. Cover price $2.25.

  • Issue #4
    Vermillion (1996) 4
    Published Jan 1997 by DC.

    Cover by Mike Kaluta. "Starlight Drive, Part Four." Part 4 of 7. Story by Lucius Shepard. Pencils by Al Davidson. Inks by Kim DeMulder. The IntilImani have begun to reshape the universe, causing the ship Marcus Garvey to expand to fill it. Ildiko believes if she can get Johnathan Cave and a group of others off of the ship, she can disrupt the beings plan. Its just really difficult to get off of a ship that keeps changing its shape and growing. 32 pages. Full color. Cover price $2.25.

  • Issue #5
    Vermillion (1996) 5
    Published Feb 1997 by DC.

    Cover by Mike Kaluta. "Starlight Drive, Part Five." Part 5 of 7. Story by Lucius Shepard. Pencils by Al Davidson. Inks by Kim DeMulder. As the fugitives try to escape the Marcus Garvey, they are pursued by the horribly mutated ships captain. As their numbers dwindle, the group realizes their only hope may be to make it to the control room and take control of the ship. 32 pages. Full color. Cover price $2.50.

  • Issue #6
    Vermillion (1996) 6
    Published Mar 1997 by DC.

    Cover by Mike Kaluta. "Starlight Drive, Part Six." Part 6 of 7. Story by Lucius Shepard. Pencils by Al Davidson. Inks by Kim DeMulder. After a perilous journey down the drop shaft of the ship, Johnathan Cave and friends arrive at the control room of the Marcus Garvey. But there is one more surprise awaiting them. Will they be able to overcome it and stop the IntilImanis restructuring of reality? 32 pages. Full color. Cover price $2.50.

  • Issue #7
    Vermillion (1996) 7
    Published Apr 1997 by DC.

    Cover by Mike Kaluta. "Starlight Drive, Epilogue." Part 7 of 7. Story by Lucius Shepard. Pencils by Al Davidson. Inks by Kim DeMulder. The city of Vermillion has been created by the IntilImani, but only Johnathan Cave remembers before it existed. One of the IntilImani lives in the city in human form, and Johnathan is intent on gaining revenge for all of the people whose past lives were erased. 32 pages. Full color. Cover price $2.50.

  • Issue #8
    Vermillion (1996) 8
    Published May 1997 by DC.

    Untitled story by Lucius Shepard. Art and cover by John Totleben. As Johnathan Cave tries to cope with the horrors he has seen recently, he sets off on a drinking tour of the seedier sights of Vermillion. In an old carnival boardwalk he may find the seeds to his spiritual salvation. 32 pages. Full color. Cover price $2.50.

  • Issue #9
    Vermillion (1996) 9
    Published Jun 1997 by DC.

    Cover by John Totleben. "Lord Iron and Lady Manganese, Part One: The Library." Part 1 of 3. Story by Lucius Shepard. Art by Gary Erskine. Venturing into the mysterious city Kaia Mortai, Johnathan comes across a virtual reality library where all knowledge is stored. What makes it strange is that it is all stored within the minds of the cities residents. 32 pages. Full color. Cover price $2.50.

  • Issue #10
    Vermillion (1996) 10
    Published Jul 1997 by DC.

    Cover by John Totleben. "Lord Iron and Lady Manganese, Part Two: A Little Light Reading." Part 2 of 3. Story by Lucius Shepard. Art by Gary Erskine. Lady Manganese is the virtual librarys repository of history. She is also the reincarnation of a past love of Johnathans. Can he gain her trust and learn the virtual knowledge he needs? Will it hurt his chances when he is present at Lord Irons apparent suicide? 32 pages. Full color. Cover price $2.50.

  • Issue #11
    Vermillion (1996) 11
    Published Aug 1997 by DC.

    Cover by John Totleben. "Lord Iron and Lady Manganese, Part Three: The Sea Horse Room." Part 3 of 3. Story by Lucius Shepard. Art by Gary Erskine. On the run for his perceived role in the death of Lord Iron, Johnathan and Sylvia obtain disguises and a job in the Sea Horse Tea Room. But when Lady Manganese begins to frequent the Room, can Johnathan control his attraction, or will he give them away? 32 pages. Full color. Cover price $2.50.

  • Issue #12
    Vermillion (1996) 12
    Published Sep 1997 by DC.

    Cover by Mike Kaluta. "Three Dreams and Two Stories." Story by Lucius Shepard. Art by Gary Erskine, John Totleben, and Al Davidson. On a boat trip home from Kaia Mortai, Johnathan and Sylvia hear a couple of strange legends, and Johnathan has a trio of even stranger dreams. Is there some connection between the two, and are they trying to tell them something? 32 pages. Full color. Cover price $2.50.

  • Issue #12ERROR.A
    Vermillion (1996) 12ERROR.A
    Published Sep 1997 by DC.
    • Paper: White
    • Recalled Edition A.
    • Label #4073189012
    • Consignment. 3% buyer's premium charged at checkout.

    Error Edition. Recalled Due To Letters Page Mockup Mistakenly Being Printed in Latin. Cover by Mike Kaluta. "Three Dreams and Two Stories." Story by Lucius Shepard. Art by Gary Erskine, John Totleben, and Al Davidson. On a boat trip home from Kaia Mortai, Johnathan and Sylvia hear a couple of strange legends, and Johnathan has a trio of even stranger dreams. Is there some connection between the two, and are they trying to tell them something? 32 pages. Full color. Cover price $2.50.

  • Issue #12ERROR.B
    Vermillion (1996) 12ERROR.B
    Published Sep 1997 by DC.

    Error Edition. Recalled Due page wraps being out of order, starting with page 8. Cover by Mike Kaluta. "Three Dreams and Two Stories." Story by Lucius Shepard. Art by Gary Erskine, John Totleben, and Al Davidson. On a boat trip home from Kaia Mortai, Johnathan and Sylvia hear a couple of strange legends, and Johnathan has a trio of even stranger dreams. Is there some connection between the two, and are they trying to tell them something? 32 pages. Full color. Cover price $2.50.