Due to shipping delays, our new releases for this week are expected to be available the afternoon (CST) of Wednesday, November 13th.

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Battletech (1987) comic books

  • Issue #1
    Battletech (1987) 1

    Honor. Story by Joe Judt. Art by Palmer Worley and Jim Nelson, plus blueprints by Steve Venters. Cover by Daryl Isaacs. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. Max and the disgraced warriors of the Seventh Battalion get a chance to redeem themselves in the war against House Steiner. The bad news is that its a suicide mission, and even if they survive it, their lives are forfeit. Plus blueprints for a Battlemaster mech. This was the only color issue of the series. 32 pages, Full Color. Cover price $1.75.

  • Issue #2
    Battletech (1987) 2

    The Dragon's Last Stand. Story by Joe Judt. Art by Patrick Zircher and Jim Nelson, plus blueprints by Steve Venters. Cover by Patrick Zircher. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. Exiled as mercenaries, Max and the former Seventh Battalion seek their own side of the war, and their own paths to honor. Plus blueprints for a Battlemaster mech. 32 pages, B&W. Cover price $1.75.

  • Issue #3
    Battletech (1987) 3

    The Way We Die. Story by Joe Judt and Lance Hampton. Art by Abel Laxamania. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. Mech captain Gideon Frost, considered a dangerous loose cannon, cant get his superiors to believe his claims of a conspiracy. But when a saboteur attacks the mech-suits, his suspicions are confirmed. The story concludes in Battletech Annual (1989) #1. 32 pages, B&W. Cover price $1.75.

  • Issue #4
    Battletech (1987) 4

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    Finals. Story by Lance Hampton. Art by D.B. Studios Manilla. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. A squad of mech-soldiers on maneuvers encounters the dreaded Black Widow Company. Their only chance is a one-on-one personal match between the company commanders; meanwhile, one of the soldiers finds evidence of sabotage. 32 pages, B&W. Cover price $1.75.

  • Issue #5
    Battletech (1987) 5

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    A Sense of Foreboding. Story by Patrick Zircher. Art by Cesar Magsombol. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. Around 3025, geologists discover power-generating Qaere Crystals on the ice planet Vakarel, leading a renegade noble to attempt a power grab by starting a war with Magistracy of Canopus mecha warriors. 32 pages, B&W. Cover price $1.75.

  • Issue #6
    Battletech (1987) 6

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    The Nature of War. Story by Patrick Zircher. Art by Cesar Magsombol. Blackthorne Publishing presents a licensed comic based on the Battletech mecha-suit role-playing game. As Canopian forces descend on the ice world of Vakarel, Cirilo reveals himself as the brains behind the attack. Meanwhile, a Varakel count and his wife are the only ones who know the secret of the planets energy resources. Final issue of the series. 32 pages, B&W. Cover price $1.75.