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Comic books in 'Gaming Hobby'

  • Issue #1-1ST
    Dungeons and Dragons Book of Concealment HC (2024 Clarkson Potter) 1-1ST


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    1st printing. This officially licensed and beautifully illustrated DUNGEONS & DRAGONS journal features gridded pages and a hardcover case that doubles as a privacy game screen. Designed with the Dungeon Master in mind but useful for all players and games, the case of this journal unfolds into a four-panel game screen-slide it off the paperback journal to reveal a stunningly illustrated scene by artist Hydro74. Use the screen to shield your own strategies for total concealment and the gridded journal to capture your campaign, build worlds, and jot down other notes from your sessions. The screen includes foil stamping and removeable stickers on the front and back and the journal includes a textured cover for the ultimate gift. Game screen does not include D&D game rules or stats. Hardcover, 8-in. x 9 /2-in., 144 pages, full color. Cover price $24.99.

  • A place for everything! No matter how unusual or powerful your DUNGEONS & DRAGONS character is, this complete set of character sheets lets you keep a record of everything that makes your character unique. Includes 11 double-sided singe class, one for each class; a double-sided sheet for multi-class characters; a sheet for special creatures such as a wizard's familiar or a paladin's mount; spell planner worksheets; and easy to follow instructions. Every page is designed to be easy to photocopy, so you never have to worry about having a fresh sheet handy when you need one. Slick Softcover, 8 1/2-in. x 11-in., 32 pages (loose), B&W. Cover price $9.95.

  • Issue #0
    Dungeons and Dragons Crisis in Raimiton (2004) FCBD 0

    Free Comic Book Day 2004. An adventurers guide to D&D. Written by Matt Clarke with art by Scott Roller. Full color, 32 pages, standard paper stock.

  • Issue #1-1ST
    Dungeons and Dragons Defenders of the Faith SC (2001 WotC) A Guidebook to Clerics and Paladins 1-1ST


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    1st printing.

    By James Wyatt and Rich Redman.

    Divine dedication powers these crusaders.

    This book spotlights the champions of deities in the D&D game, clerics and paladins. It's packed with ways to customize cleric and paladin characters, including:
    o New feats, prestige classes, weapons, and equipment.
    o More uses for turning checks, and new magic items and spells designed specially for clerics and paladins.
    o Information about special organizations such as the Laughing Knives and the Stargazers.
    o Detailed maps of temples that players and Dungeon Masters can use as bases of operation or as enemy structures that must be brought down.

    Softcover, 8 1/2-in. x 11-in., 96 pages, full color.

    NOTE: Indispensable to both players and Dungeon Masters, this book adds excitement to any campaign.

    Cover price $19.95.

  • Issue #1-1ST
    Dungeons and Dragons Dungeon Club GN (2023 Harper Alley) 1-1ST


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    Volume 1 - 1st printing. "Roll Call!" Written by Molly Knox Ostertag. Art and cover by Xanthe Bouma. HarperAlley partners up with The Wizards of the Coast in the first book of a new graphic novel series by Molly Knox Ostertag and Xanthe Bouma. Best friends Olivia and Jess have always loved making up stories... first with little-kid games of imagination and, more recently, with the sword-and-sorcery tabletop role-playing game Dungeons & Dragons. Olivia runs the game as Dungeon Master, while Jess is the solo party member, playing a take-no-prisoners, lone-wolf character of her own design named Sir Corius. But when Olivia wants to add a new player to their club, Jess finds herself struggling to share their game-and her best friend. Softcover, 6-in. x 9-in., 208 pages, full color. Cover price $15.99.

    The listing below is from eBay, and MyComicShop is not responsible for this item in any way. Some listings shown here may no longer be available if they sold or were ended by the seller after we last retrieved the listing details.

    $25 Harper Alley Novels & Comics D&D Dungeon Club - Roll Call EX/NM

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  • Issue #2-1ST
    Dungeons and Dragons Dungeon Club HC (2023 Harper Alley) 2-1ST


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    Volume 2 - 1st printing. "Time to Party!" Written by Molly Knox Ostertag. Art and cover by Xanthe Bouma. Olivia loves being the Dungeon Master of her after-school club, creating a world with magic and epic battles where adventure can be found around every corner. She's always felt at home in her game, but now-with new members and new plotlines-her world has gotten more complicated than ever. It doesn't help when Olivia's older sister, Lu, comes home from college and brushes off all Olivia's hard work, telling her to get real. A seed of doubt is planted, and suddenly the colorful world of her game starts to fade around her. Will Olivia be able to keep everything from changing, or will the party fall apart? Hardcover, 6-in. x 9-in., 208 pages, full color. Cover price $24.99.

  • Issue #1-1ST
    Dungeons and Dragons Lore and Legends HC (2023 Ten Speed Press) 1-1ST


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    A Visual Celebration of the Fifth Edition of the World's Greatest Roleplaying Game!

    1st printing. Written by Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer. Foreword by Tom Morello. When the reimagined fifth edition of DUNGEONS & DRAGONS debuted in the summer of 2014, tabletop roleplaying games were on the brink of obsolescence. But within a few short years, D&D found greater success than it had ever enjoyed before, even surpassing its 1980s golden age. How did an analog game nearly a half century old become a star in a digital world? For the first time, LORE & LEGENDS reveals the incredible ongoing story of DUNGEONS & DRAGONS fifth edition from the perspective of the designers, artists, and players who bring it to life. This comprehensive visual guide illuminates contemporary D&D-its development, evolution, cultural relevance, and popularity-through exclusive interviews and more than 900 pieces of artwork, photography, and advertising. Hardcover, 9-in. x 12-in., 416 pages, full color. Cover price $50.00.

  • Issue #1-1ST
    Dungeons and Dragons Player's Handbook HC (2008 WotC) Core Rulebook 1-1ST

    1st Printing - 4th Edition D&D d20 System role playing rule book for Arcane, Divine, and Martial Heroes. Features game rules, including character creation, combat and adventuring, classes and races, equipment and magic items, skills, feats, powers, and more. Hardcover, 8.5" x 11", 320 pages, full color. Cover price $34.95.

  • Issue #1-1ST
    Dungeons and Dragons Psionics Handbook HC (2001 WotC) 1-1ST


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    1st printing.

    By James Wyatt and Rich Redman.

    Masters of the Mind

    Adventurers speak of a rare breed of heroes who can bend the laws of nature to their bidding through sheer force of will. This mental manipulation is not magical, nor is it the stuff of superstitious gossip. It is the art of psionics.

    This supplement for the D&D game provides psionic character classes, psionic skills and feats, a psionic combat system, and a piethora of psionic powers, items, and monsters--everything you need to include psionics in your campaign.

    Hardcover, 8 1/2-in. x 11-in., 160 pages, full color.

    NOTE: To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeion Master's Guide and the Monster Manual. A player needs only the Player's Handbook.

    Cover price $26.95.

  • Issue #0
    Earthdawn Companion Second Edition (2005 Living Room Games) 0

    Second edition, Nov. 2005. This book provides players with guidelines for advancing characters well beyond the limits set in the basic Earthdawn rules. 8 1/2-in. x 11-in., 224 pages, black and white. Cover price $32.00.

  • Issue #3-1ST
    Enemies SC (1981-1984 Champions Role-Playing Game) 3-1ST

    Volume 3 - 1st printing. "Monstrous Supervillains for Champions: The SUPER Role-Playing Game!" Edited by Andrew Robinson, David Berge, and Dennis Mallonee. Champions role playing game supplement featuring supervillains for use in the game. Softcover (Saddle-Stitched/Stapled), 8 1/2-in. x 11-in., 32 pages, B&W.

  • Issue #23
    Europa (1987) 23

    1992. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features Operation Gorza: Stalin Strikes First. 8.5-in x 11-in; black and white; 48 pages. Cover price $4.50.

  • Issue #24
    Europa (1987) 24

    1992. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features The Great Western War. 8.5-in x 11-in; black and white; 48 pages. Cover price $4.50.

  • Issue #25
    Europa (1987) 25

    1992. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features Defense in Depth. 8.5-in x 11-in; black and white; 48 pages. Cover price $4.50.

  • Issue #26
    Europa (1987) 26

    1992 (no month). Volume 5, No. 4. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features Objective: Sweden hypothetical battle scenario, Europa online: The Leningrad:1941 tournament protocols, Balkan Front revisited, and much more. 8.5-in x 11-in; black and white; 48 pages. Cover price $5.00.

  • Issue #29
    Europa (1987) 29

    1993 (no month). Volume 6, No. 1. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features the Europa Battle Scenario #5 "Operation Saar: The French Strike First" by Jason Long, Economics in Grand Europa, Second Front progress report, and much more. 8.5-in x 11-in; black and white; 48 pages. Cover price $5.00.

  • Issue #30
    Europa (1987) 30

    1993 (no month). Volume 6, No. 2. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features "Weserubung: Storm over Norway" Europa Battle Scenario #6 by Mark Royer, Using a Winter War Map, Leningrad:1941 2nd Edition, and much more. 8.5-in x 11-in; black and white; 48 pages. Cover price $5.00.

  • Issue #31
    Europa (1987) 31

    1993 (no month). Volume 6, No. 3. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features "Operation Crusader" Europa Battle Scenario#7 by Frank E. Watson, A Winter War Designer's Notes by Gary Stagliano, and much more. 8.5-in x 11-in; black and white; 48 pages. Cover price $5.00.

  • Issue #32
    Europa (1987) 32

    1993 (no month). Volume 6, No. 4. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features "The Battle for Kiev, 1943" Europa Battle Scenario#8 by Flavio Carrillo, Very Special Unit Types in Europa by David Hughes, Designer's Notes: "The Battle for Kiev,1943" by Flavio Carrillo, and much more. 8.5-in x 11-in; black and white; 48 pages. Cover price $5.00.

  • Issue #33
    Europa (1987) 33

    1993 (no month). Volume 6, No. 5. Official Magazine of the Europa System. Europa is an in-house publication by Games Research/Design that started as a newsletter and grew into magazine format. It provides optional rules, scenarios, and an inside look, along with reader feed-back for the Europa Series, the Glory Series and the Great War Series of games. This issue features "The Invasion of Syria" Europa Battle Scenario#9 by Frank E. Watson, "Blueprints in the Sand: War in the Desert, Mark II" by Mark Pitcavage, The 1st Armored British Division by James A. Broshot, and much more. 8.5-in x 11-in; black and white; 48 pages. Cover price $6.00.

  • Issue #201
    Familiar (1994) 201
    Published Dec 1994 by 3D Cosmic.
  • Issue #1-1ST
    Fantastic Adventure SC (2000 Troll Lord Games) 1-1ST

    1st printing. By Mac Golden. Another night of popcorn and dice, another quaint village with a friendly tavern, and another dungeon to map and explore. That's what your players think! To recover a fabled gem at the behest of a village, the Players must overcome their expectations of the familiar trappings of fantasy role-playing. Like the beautiful but deadly Red March in which it is set, twists and surprises make this, THE FANTASTIC ADVENTURE. THE FANTASTIC ADVENTURE is compatible with any fantasy role-playing system. For 4-8 characters of levels 1-3. Softcover (Cover is loose, interior pages are Saddle-stitched/stapled), 8 1/2-in. x 11-in., 24 pages, B&W. Cover price $5.00.

  • Issue #1A
    Fartnite vs. Minecrapt (2021 Keenspot) 1A

    Written by Remy Eisu Mokhtar. Art by Remy Eisu Mokhtar, John Joseco. Cover by Remy Eisu Mokhtar. Our crappiest idea yet! It's the game-breaking, server-shattering, gas-powered explosive conclusion to the Fartnite trilogy! The player creators of the hit game Minecrapt have uncovered a secret so horrible it could stain everybody's underwear! Teaming up with the best Fartnite has to offer, a quest begins that will change everyone's Iives forever - or until mom tells us to stop playing! 32 pages, full color. Cover price $5.99.

  • Issue #1B
    Fartnite vs. Minecrapt (2021 Keenspot) 1B

    Written by Remy Eisu Mokhtar. Art by Remy Eisu Mokhtar, John Joseco. Blank Sketch Cover. Our crappiest idea yet! It's the game-breaking, server-shattering, gas-powered explosive conclusion to the Fartnite trilogy! The player creators of the hit game Minecrapt have uncovered a secret so horrible it could stain everybody's underwear! Teaming up with the best Fartnite has to offer, a quest begins that will change everyone's Iives forever (or until mom tells us to stop playing). 32 pages, full color. Cover price $9.99.

  • Issue #1C
    Fartnite vs. Minecrapt (2021 Keenspot) 1C

    Written by Remy Eisu Mokhtar. Art by Remy Eisu Mokhtar, John Joseco. Blank Sketch Cover. Our crappiest idea yet! It's the game-breaking, server-shattering, gas-powered explosive conclusion to the Fartnite trilogy! The player creators of the hit game Minecrapt have uncovered a secret so horrible it could stain everybody's underwear! Teaming up with the best Fartnite has to offer, a quest begins that will change everyone's Iives forever (or until mom tells us to stop playing). 32 pages, full color. Cover price $5.99.

  • Issue #1D
    Fartnite vs. Minecrapt (2021 Keenspot) 1D

    Written by Remy Eisu Mokhtar. Art by Remy Eisu Mokhtar, John Joseco. Cover by John Joseco. Our crappiest idea yet! It's the game-breaking, server-shattering, gas-powered explosive conclusion to the Fartnite trilogy! The player creators of the hit game Minecrapt have uncovered a secret so horrible it could stain everybody's underwear! Teaming up with the best Fartnite has to offer, a quest begins that will change everyone's Iives forever (or until mom tells us to stop playing). 32 pages, full color. Cover price $5.99.

  • Issue #1-1ST
    Federation SC (1986 FASA) 1-1ST
    Published 1986 by FASA.

    Star Trek RPG sourcebook. Handbook detailing information on the United Federation of Planets. Softcover, square bound, 128 pages, B&W.

  • Issue #7-1ST
    Field of Glory Companion SC (2008) 7-1ST

    Volume 7 - 1st printing. "Decline and Fall!" Written by Richard Bodley Scott. Art by Peter Dennis. Your once mighty empire stands alone. With enemies on all sides, Byzantium, the foremost power of the ancient world must endure or die. With Decline and Fall, the Field of Glory companion you can recreate the epic struggle of Byzantium commanding its Kataphraktoi, Skoutatoi and Varangian guard, or one of its many enemies including Vandals, Visigoths, Lombards, Slavs, Arabs, Turks and Moors. Enhance your gameplay with this addition to the original rulebook, complete with organisational charts for hundreds of accurately researched troop types, detailed historical overviews and supporting maps and artwork. Softcover, 80 pages, full color. Cover price $19.95.

  • Issue #66
    Fire & Movement 66

    Strike Aces, The Siege of Jerusalem, Wargaming and the Military, and more. 8-3/8 in. x 10-7/8 in.; part color, part black and white; 60 pages on slick paper. Cover price $5.00.

  • Issue #68
    Fire & Movement 68

    August Fury, World War II Anthology, profiles, and more. 8-3/8 in. x 10-7/8 in.; black and white; 60 pages on slick paper. Cover price $5.00.

  • Issue #76
    Fire & Movement 76

    Tet Offensive, World War 2 Anthology, and more. 8-3/8 in. x 10-7/8 in.; black and white; 60 pages on slick paper. Cover price $5.50.

  • Issue #77
    Fire & Movement 77

    The Battle of Chickamauga, profiles, and more. 8-3/8 in. x 10-7/8 in.; black and white; 60 pages on slick paper. Cover price $5.50.

  • Issue #85
    Fire & Movement 85

    Speed of Heat: Air Combat Over Korea and Vietnam, American Civil War Anthology, WestFront, The Crusades Quad, Red Christmas, Berlin 45, Foreign Exchange: Casus Belli, and more. 8-3/8 in. x 10-7/8 in.; black and white; 60 pages on slick paper. Cover price $5.95.

  • Issue #87
    Fire & Movement 87
    Published by Decision Games.
  • Issue #89
    Fire & Movement 89
    Published by Decision Games.

    Gaming magazine.

  • Issue #90
    Fire & Movement 90
    Published by Decision Games.

    Gaming magazine.

  • Issue #93
    Fire & Movement 93
    Published by Decision Games.

    Gaming magazine.

  • Issue #WTC11964
    Forgotten Realms Magic of Faerun SC (2001 Wizards of the Coast) A Dungeons and Dragons Campaign Accessory WTC11964


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    By Angel Leigh McCoy, Duane Maxwell, and Sean K. Reynolds. This Forgotten Realms accessory allows players to incorporate wondrous new magic into their campaigns. Here readers will learn about the Weave, and how wizards and sorcerors can manipulate this new-found knowledge to expand their spellcasting prowess, plus additional details on how to create more exciting magic-wielding characters, monsters, and items to unleash upon your Forgotten Realms and D&D world. Softcover, 8 1/2-in. x 11-in., 192 pages, PC/PB&W. Cover price $29.95.

  • Issue #1-1ST
    From Ants to Zombies HC (2024 Bitmap Books) Six Decades of Video Game Horror 1-1ST


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    1st printing. By Alexander Chatziioannou. Foreword by Joel Couture. FROM ANTS TO ZOMBIES is a showcase for the remarkable range horror gaming has achieved, across six decades, from the 1970s to the 2020s, and over 70 hardware platforms, from the ZX Spectrum to the Xbox Series X. More than 130 horror titles are analyzed and contextualised across thirteen thematically-divided chapters, covering a variety of genres (from rail shooters to open-world RPGs), settings (from haunted mansions to infested space stations) and shades of fear (from creeping existential dread to stomach-churning outbursts of violence). The discussion is enlivened by exclusive commentary from pioneering horror developers such as Keiichiro Toyama (Silent Hill), Jane Jensen (Gabriel Knight), Ken Levine (System Shock 2), Sandy White (Ant Attack), David Riordan (It Came from the Desert), Paul Norman (Forbidden Forest), Graeme Devine (The 7th Guest), and many more. Hardcover, 6-in. x 9-in., 664 pages, full color. Cover price $42.49.

  • Issue #0
    Fujin Magazine (COAMIX, Inc.) 0

    Game, Anime, and Otaku Information from Japan! 42 pages, PC/B&W.

  • Issue #1-1ST
    Game Master's Book of Non-Player Characters HC (2023 Topix Media) 1-1ST


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    1st printing. Written by Jeff Ashworth. Art by John Stanko and Jasmine Kalle. Cover by John Stanko. From bestselling author, Jeff Ashworth comes the latest addition to the GAME MASTER series, with more than 500 NPCs ready to populate your campaign whenever you need them! Filled with unique Bartenders, Brawlers, Mages, Merchants, Royals, Rogues, Sages, Sailors, Warriors, Weirdos, and more for 5th Edition PRG Adventures, this book will help Game Masters populate their game worlds with rich and inviting characters! Hardcover, 272 pages, PC. Cover price $23.99.

  • Issue #7
    Game News (1985) 7

    Volume 1, Number 7. Game News: Role-Games * War Games * Other Adult Games. Featured content in this issue: Four page comic strip "The Last Job" written by Brad Freeman and penciled by Sam Inabinet, Award Winners at the National Game Convention, Strategy Tips for South Mountain (a Civil War Game), Call of Cthulu Role-Game Scenario, Making and Marketing Your Game, More Treasures for Your Fantasy Campaign, Hammer's Slammers War Game Scenario. 8.5 x 11, black and white, 64 slick pages. GRADING NOTE: Some issues in this series may have a protective mailing cover (illustrated, colored construction paper cover over the slick cover underneath). In this case, the assigned grade will apply only to the condition of the inner cover. Cover price $2.00.

  • Issue #1-1ST
    Game On! 2016 SC (2015 Scholastic) All the Best Games: Awesome Facts and Coolest Secrets 1-1ST

    1st printing. Game On! will feature information and statistics about all of the hottest games, tips and tricks for gamers, and interviews from gaming's biggest personalities, including game developers and pro gamers! With the help of Imagine, the top video games publisher, learn how to dominate the biggest online multiplayer games and unlock the rarest trophies and achievements in different game worlds. Also included is a definitive list of the fifty biggest games of the year, and the ultimate guide to the biggest fifty coming in 2016. Plus, this book is full of high-res screenshots of all of the biggest games! Softcover, 8-in. x 10-in., 224 pages, full color. Cover price $14.99.

  • Issue #3
    Game Trade Magazine 3
    Published 2000 by Alliance.

    Gaming magazine. Heavy Gear, Crucible, Obsidian, Reiner Knizia, and more. 8.25-in. x 10.75-in.; black and white; 32 pages. Cover price $1.99.

  • Issue #4
    Game Trade Magazine 4
    Published 2000 by Alliance.

    Gaming magazine. WWF Raw Deal, Unknown Armies scenarios, Gothan City preview, Clan War, and more. 8.25-in. x 10.75-in.; black and white; 48 pages. Cover price $1.99.

  • Issue #6
    Game Trade Magazine 6
    Published 2000 by Alliance.

    Gaming magazine. Imperial Rome adventure, Wiz-War, Crucible, and more. 8.25-in. x 10.75-in.; black and white; 64 pages. Cover price $1.99.

  • Issue #8
    Game Trade Magazine 8
    Published 2000 by Alliance.

    Gaming magazine. Battleground Vietnam, Werewolf the Apocalypse, and more. 8.25-in. x 10.75-in.; black and white; 48 pages. Cover price $1.99.

  • Issue #23
    Game Trade Magazine 23

    Gaming magazine. Mage Knight Dungeons, Castle, Klaus Teuber interview, reviews, and more. 8.25-in. x 10.75-in.; full color; 64 pages. Cover price $1.99.

  • Issue #139
    Game Trade Magazine 139

    Gaming magazine. Descent: Road to Legend, Bloodstone Borderlands scenario, Star Wars trading card game, reviews, and more. 8.25-in. x 10.75-in.; full color; 48 pages. Cover price $3.99.

  • Issue #207P
    Game Trade Magazine 207P
    Published May 2017 by Alliance.

    Issue 207 - May, 2017 - Polybagged with cards. Gaming magazine. 8.25-in. x 10.75-in.; full color; 88 pages. Cover price $3.99.